General Information
Register Time: 8 May 2013, 00:47 AM
Last Visit Time: 19 Jan 2019, 11:44 AM
Xfire: http://en.client.xfire.com/profile/atcf/
Steam: 76561197973845182
Birthday: 1990-04-04
Residence: Finland
Nationality: Finland
Timezone: Europe/Helsinki
Game Name: AzizTheCombatFighter
I'd be willing to take up that bet. They likely aren't going to mess with commanders already sold. Unless they allow you to craft them into abilities or something as that one poster speculated.
The twist is I want them to change the existing commander system so badly so we can finally see some new ones. Choice between Shock Armoured Frontline or Counterattack gets stale after a while. So even if I lose the bet I will be happy.
Custom commanders i wonder how would they look like...
OST
Troop training
Spotting scopes
Stuka close air support
Redistribute resources
Tiger Tank
Soviets
Guard infantry
B4 203mm howitzer
For Mother Russia
Recon overflight
T34/85 Medium tanks
Pardon me, basically the point i "tried" to make was that, not everyone play with the same stale META stradegy, well maybe 70% of players do, but people with high ELO ranks surely play with different units than rank 1000 players, right?
Of course, if you're bored of using the same strategies over and over again, either use different strategies or stop playing the game. But if you're bored of playing against the same strategies over and over again, it's silly to blame the players. It's unreasonable to assume that, in a competitive environment, your opponent will not use the strategy that gives him the best odds of success. If there's only one obviously best strategy, that's a problem with the game, not the players.
You will eventually see people with different strategies once you beat them and advance in the ladder? (4 Grens/Cons/Volks/Rifles, are just basic and most safe starts for any army in the game and i dont consider it as spam)
I dont know that have you people noticed that Steam has been going online/offline alot in the past week, and other services has worked fine, so i dont think its 100% relics fault
Maybe Relic will reward us with the new warspoil currency or some new commanders for USF/OKW.
or they will add new content to the store...
some quotes of the .ucs data below
"11085108 Supply is an in-game currency that can be used to repair items and purchase item packs from the store. Click here to open the store to the item pack page
11084915 Repairing an item adds durability to it at the cost of Supply. Once the durability of an item reaches zero, that item cannot be reused until it has been repaired."
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Oh my fucking god...i just had the most massive COHnline flashback ever!, remember when you had to use your "supply" to keep your Hero units (AKA BULLETINS) in working order, you had to repair them after a battle since using them in 1 game, drained their own Supply, and if it reached zero you could not use it,
so is relic going to add super bulletins to the game and a in-game currency to repair those bulletins & buy new ones?
The "latest" change to Panzywerfer was made in 31th of July in 2014
Panzerwerfer
In contrast to the Katyusha, the Panzerwerfer trades range and area denial for damage concentration. This increased rocket saturation increases its barrage lethality, while its counter barrage ability punishes nearby artillery. Given the Panzerwerfer has a slightly higher tech cost, we have enabled it to fire its barrage more frequently.
Damage from 160 to 80
Mid AOE damage from 56 to 28
Deflected shots now deal 20 damage
Ability recharge time from 70 to 100 seconds
(I still have nightmares of the COH 2 early days with Flamehalftracks coming to your face, and after that PZ IV´s and Panzerwerfers, and Panthers after that, glad those days are over)
Artillery officer doubles the range of all artillery units, when you activate "coordinated barrage", so they can join the barrage, also you forgot to mention that STUG and Panther has the same range while in Hulldown
Soviet Propaganda Arty can suppress units in buildings for a half a second and make AT guns retreat if they are in a "moving stance", but if the gun is on the ground, they cant retreat
IS-2 was 300 fuel when COH 2, arrived so maybe make KT cost like 320 fuel but Make it to a doomsday device, 1 shotting everything, so you basically have a timelimit before the OKW can unleash hell on you! okwokw