Thanks for the examples Joker. The analysis I did above is based on 1v1 play (and a bit of 2v2).
In 1v1 Railway Artillery is not seen a lot. Even if it is used it is very easily dodged. Also, it's a lategame ability. All in all it doesn't nearly have the impact of abilities I mentioned in my opening post.
Also I watched the link you posted and it's a very bad example: a random 2v2 where some inexperienced player bunches up all of his units and fails to relocate after the flares is very far from consistent 1v1 wipe potential.
The same really goes for Sector Artillery: not used a lot, easily dodged by leaving the sector (unlike Sturmovik attacks where you get one shotted even if you retreat right away). All in all not an ability with a lot of impact.
Bundle Grenades is not a good example cause that hardly ever wipes a squad (we're talking full health here).
@Gustav: thanks. The 2 units you mention are both lategame units. The brummbar is generally considered bad, and is hardly used. It very rarely one shot wipes. The howie is, of course, good but again: lategame and hardly ever seen in 1v1.
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