I think this is relevant:
If the AoE is too large for a major or ambulance to pack up and escape from in the time the sound begins, then it may need a bit of tweaking.
It should have a large AoE, but like the V1, needs an ample enough time for a player to feasibly dodge.
That said, having artillery wipe even an entire army after retreat at base (especially a forward retreat position) is a coup-de-grace move that is very much apart of the game's healthy strategy. If it happens to you, start taking measures to prevent mass retreat situations in the future. Retreat points too close to the front line are notorious for bunching up units.
Livestreams
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.921405.695+5
- 5.634229.735+8
- 6.276108.719+27
- 7.306114.729+2
- 8.262137.657+3
- 9.1045675.608+3
- 10.722440.621+4
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1237
Board Info
480 users are online:
480 guests
2 posts in the last 24h
7 posts in the last week
35 posts in the last month
7 posts in the last week
35 posts in the last month
Registered members: 49195
Welcome our newest member, fitena
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, fitena
Most online: 2043 users on 29 Oct 2023, 01:04 AM