How did you give the ability to the 45mm to garrison and please consider giving the Brits a mobile mortar while making the emplacement a garrisonable one.
Also please consider making the MG34 Tier 0.
If you're having trouble with the emplacement I can forward what Svanh told me to make it.
To make the 45mm able to garrison I had to change the ebps file extension 'holdable' from 'hold_large_gun' to 'hold_heavy_machine_gun'. The raketenwerfer shares this value and is what makes it capable of both being garrisoned and retreating. It's also why I'm not sure if I can change the kind of arc the 45mm (or raketenwerfer) has while inside buildings either. Essentially the engine thinks the entity is an MG, but it is still using the ATG weapon.
(I had another weird issue where the 45mm was unrecrewable, but I think that was a glitch in the mod more than anything since I had to repopulate the capture_squad_blueprint value for each faction.)
The MG issues for both WFA factions is, in my opinion, a greater design issue. I think the problem that lies in there is that OKW and USF have one less tier than EFA. When you have Infantry, Support Weapons, Light Vehicles and Tanks, Medium Tanks and Tank Destroyers, and finally Artillery and Heavies, all crammed into three tiers and an HQ there's always going to be a block of units that just are ill-timed.
I have explored this issue multiple times in different mods and such, and making the MG34 t0 (it kind of already is) just gives OKW such a stacked arsenal from their HQ. Cramming more units into faction HQs I don't think is the best answer. I'd want to see some good discussion on the matter.
As far as the Brit mortar and emplacement change... Hasn't that Svanh already built a fantastic rendition of exactly what you're describing?
My goal here isn't to completely revamp the game, but rather give a few of the more well argued and discussed points a chance to be seen ingame. There's a lot of design implications and overall faction functionality that would be messed with by those changes.
why not add canister shot to the M42 and buffing the scatter by a bit?
Hm, that would be interesting. That ability used to be ridiculous, but I've hardly used it since it was nerfed to hell and back. I wonder how that would function on something like the 45mm.
I did end up buffing the scatter though, or rather, I realized I hadn't matched all the scatter values from the T70 originally. The 45mm should be much more reliable in hitting its target now.