As someone who played T1-4 every single game for all my 1v1's. I would never recommend building a Penal in the early game as they take far too long to Vet up to useable armour levels and so squishy before they hit Vet 2 there just a manpower drain (even if you use scripts to reinforce them). Not to mention if they fall victim to a rifle nade you'll be lucky to have half the squad remaining. |
Let's not turn Snipers into VCOH Snipers - They were op as hell. |
Provide a screenshot, replay or broadcast of a rifle nade taking out an entire soviet squad in one shot. Also the squad cannot be stacked x6 men on top of each other, nor be in a building. |
Bullcrap Raw.
T70 rush, M3's with a little micro all have the capacity to run Osteer off the field AND kill all units on retreat. Let's not even go into the late game combo of two man gyspy snipers tag teaming with SU-85s. |
Anyone argueing the fix to Rifle nades was a bad change can just go and sling themselvs off the rafters. Honestly you think it's fair to have not only resources taken off you regardless if you fire an ability AND put on cooldown?
If it was the opposite situation and Molotovs cost munitions regardless if thrown or not and got stuck on cooldown you'd all soon pipe up. |
They need to be buffed to be viable. As of current they just cost too much to field. |
Again Nullist you are flat out ignoring half of my text.
Penal arrives combat ready with 5/6 Models with good health - Fires on Grenadier, kills two models before it is forced to retreat. A few seconds before it retreats it is engaged by a second Gren which got very little damage dealt due to movement. Both units were in NO Cover for the majority of the actual engagement. Assuming Penals have twice the DPS of a Grenadier there still gunning at nearly 66% More firepower than a Grenadier squad even with 5 men, how do they lose?
Statwise, fine. In action however G43's hold up a lot better than STV's and unless you find some replays or streams to show otherwise there's not much you can argue toward that statement. |
Nullist - I've provided sound video footage of a Penal losing in a head to head battle with a Grenadier, in equal cover. Even with 5/6 Men alive it should kill a Grenadier squad especially considering how fast a single Grenadier model died. If anything a unit with high DPS should slaughter another unit with a lesser amount if there's no cover involved. FYI the engagement was already over by the time the second Grenadier had arrived and fired a few moving shots that did basically nothing.
How about you provide some replays of Grenadiers losing to Penals?
Considering I mainly play Osteer 1v1, as Jaeger Infantry exclusively. I can tell you right now there nothing like G43's. |
Firstly, that is my explanation. If a Penal squad has double the DPM of a Grenadier squad then those Penals should of won especially as by the time the Penal was stationary it had five men still alive. It took no fire from the second squad during the engagement.
"Critical Hits" are when a man dies from being hit by all the Grenadier Rifles at once, call it luck of the dice or whatever it's basically the same thing.
Let's not forget Penals cost 360 Manpower, that's 50% more than a Grenadier costs. |
https://www.youtube.com/watch?v=whFNA55iD-I
3 Minutes in, Penal in equal cover to Grenadier - Forced to retreat. Assuming the Grenadier had some form of cover it would of been even more lobsided. |