Meantime, it you want to include the costs of the abilities, I'll get it published in the 'Guides' section.
1 small note: change 'Wermacht' to 'Ostheer'. |
Yeh, that's perfect. Nice one! |
Here's a question for you: If you've ever experienced (or played) Eve Online, when you fit your ship with modules, you play to its strengths and also only fit for one purpose, so that it becomes very good at it (or as good as it can be). If you try and spread the focus of your modules, the ship becomes rubbish at everything.
So to carry the analogy forward - do you think that bulletins will move in this direction? If you use all 3 of your bulletins to make your cons have more health for example, be more accurate and do greater damage, they will clearly be far more effective than 'spreading' your bulletins' bonuses across infantry, MG and HT.
I can perhaps see this 'specialisation' being more useful in a 2v2, where one player focuses on inf, and another on vehicles where you can support each other and gain the benefit of stronger units all round.
But yeh - do you think it's best to concentrate all your bulletins on one type of unit? |
Yeh, that's what I meant. Sorry, could have been more clear. |
I really dig the overlays of both teams commanders, res and units. A fine idea. I do have one small suggestion though - you have the team colours in the corner, is it worth colour-coding the res? |
RNGade
Orange-aid for long. |
I think it's pretty well known that Steam's slow to act when the product they're working on isn't a Valve game.
Haha! Yeh, they're well known for their lightning development speed! |
I liken the Leader board situation to this scenario:
I went down to the local store and ordered and paid for a Supreme Pizza. When I got it home and opened the box, it nothing on it except for Ham and Cheese.
So I ask the Pizza store Manager, what happened to the rest of my Pizza that I paid the full amount for and it was advertised to have the lot?
The Manager turns around and says, sorry pal, I pay the kid out the back to put all the toppings on but he just didn't do it, or forgot or didn't know how. The Manager further says, I can't tell you when I will put the extra advertised toppings on your Pizza, but I am working on it, just take a seat and wait for 6 hours whilst I try and get the toppings put on for you, but you are welcome to eat the pizza I already made for you.
Who would put up with that? Who would want some sort of rock solid concrete answer on what the fuck is going on or you would demand your money back or some sort of discount?
Who would ever shop at that Pizza shop again?
Not got much experience with contracts between companies, eh? |
By all means ask about it. But Noun has given reasons (repeated above) as to why he won't give an ETA.
For another repeat for the hard of reading: As a community manager, he has been burned before - people clamour for a release date of this or that feature, he consults with the engineers, and gives a tentative date. This then gets picked up and treated as 'THE DEFINITE DATE' by the community as to when it will be released. Then something happens, for example, an internal project thread that has higher priority hits a snag, so engineers are dragged off one thing onto another and they don't hit that tentative date - so he (and the devs) cop a load of shit for not hitting a date that they hadn't promised in the first place.
Add in another variable, such as Relic themselves not even doing the leaderboards (and don't control the other company beyond any SLA promises, contractual or otherwise) and it makes it harder still.
So don't be surprised if your request gets ignored; don't feel left out - this question has been answered by the devs in a few other threads, so is unliked to be repeated ad nauseum. |
In theory, Grens/Cons are evenly matched with no range differences. It's cover that really should make the difference.
I think in vCoH being in heavy cover was a disadvantage against flamers, not sure if that has carried over. |