PS: I can't really comment on the anti-infantry performance, since I can't launch my tools
But no, the Gammon bomb should not become a better satchel charge.
Sorry, by mobile i was meaning non-team infantery and fast moving vehicles.
I wont say it is useless as it does significant dammage (somethin' like 200 for gamon + stun and 300-350 for satchel) to vehicles. 3-4 secondes to detonate may seems a lot but i found it enough to hit a vehicle that stop his engine to aim better as he cannot escape the danger zone in time. Plus, a satchel/gammon in the face is often unexpected and catch most player by surprise, focused they are, on the positionning of your at guns.
the gammon bomb have a 3.3 seconds fuse and a short throw range. People should be already watching for the regular grenade if a squad get within 20 meters of you. There's no excuse for not dodging the gammon bomb.
the reason most people doesn't expect a gammon bomb is because most people don't use it.