I hope they finally fix the B4’s target size bug.
There’s also a pet peeve of mine where I want the heavy fortifications ability on the Luftwaffe Ground Forces doctrine replaced with 0CP 5-man Luft Pioneers with 5 kar98s that have great repair speed and can build heavy fortifications and sandbags.
Look at you wanting the LGF from coh1. |
Air landing officer is not the same thing as a commando. It's more like ostheer artillery officer vs assault grenadiers.
The air landing officer has support oriented abilities and his vet is more defensive then the commandos.
I dont understand why you think assault sections are so bad when stat wise they are almost objectively superior to cav rifles and those are pretty decent.
Likewise how can you dislike flamer RET when they are basically ostheer pios with 5 men, anti tank snares and the ability to equip additional weapons.
Allies: "5-man stromtroopers with 3 sturm stg + 2 stormtrooper mp40's for 280mp + 60m" - garbage
also allies: "4 man grens now can build sandbags" Oh NOOOOOOOOOOOOOOOOOO it's the apocalypse, hide you women and your children the Nazi's are coming, the NAZI's are COMING. |
No you did not mention 60td nerf earlier and got my attention.
And if you get wiped frontally, you are doing something wrong.
Sadly the unfixable maxim bug exists so no, it not always you in the wrong.
|
Something something 2cp with camo something something.
Also tac assault.
Answere this simple question: Why do you feel that their dps is enough. |
From the patchnotes:
Grenadier squad can be upgraded to 5 men for 60 munitions.
The Grenadier squad leader has a transferable G43 and grants a -15% reduction on weapon cooldowns, -10% received accuracy and reduces the cost of Medical Kits to 0 munitions. This upgrade locks out the MG42 upgrade.
thanks |
I'm asking for the grenadier one. Is it just the 5th man or does it provide bonuses as said in the description of the ability. |
lol speaking about an OP unit, while speaking about an other OP unit. How I am hating this forum...
Funny thing, after all the balancing and fan-commander humbug game is broken again...
Which one is the op unit??? falls, i don't think they are OP.
Scotts... nah?
Ass Section absolutely fucking retarded OP. |
too late there bud, ,m1919s have already been nerfed loads. so we already have that. paras are the only ones effectively able to use them. would take an LMG 42 over that anyday. Still need to be static to fire them(m1919 and LMG42). we're making progress!
at least when they fire (which according to you, only happens every so often), you're going to pen at least 98% of the time.
We are getting way off topic here, and I'd rather not get invised, so please stay on topic.
if I remember correctly m1919 and mg42 have similar dps at all ranges. unrelated question: what's a good commander to buy between these 3: urban defense(sovs), elite troops(ost), mech assault(ost)??? |
Jacksons are the fireflys of the USF, you lose your tiger to a Jackson (ONE jackson) you're in too deep my friend.
Well, then if you would loose your jackson to the PUMA then that would mean your too deep too m8. |
Cost is a big factor, for one.
Puma 370MP 70FU.
Jackson 400MP 145FU
I don't believe a vehicle that's literally half the cost, should be able to counter. if we're re scaling costs/Performance, it wouldn't be a bad thing, i guess. Or, we could just make the M10 viable again, there would probably be less Jackson play. making the Puma a hard counter to the jackson would just push the poor soul in the dark more...
Think of the m10s!
Jackson 400MP 145F
Tiger 630MP 230F
Tiger ACE 800MP 250F
KT 720MP 280F
It seems that you fine with a unit being able to counter something that cost 1.5~2.0 times as much. Seems like a double standard. |