I agree with that and I post about the problem with ST44 VG repeatedly.
In a game where buffed riflemen and 7man uber cons rule the battlefield, you can’t nerf the mainlines on an already struggling faction.
Unless you’re ready to buff Spios and Obers in return, which nobody wants. |
So what can be done about them?
You do what I’ve been saying the past week should be done and Sander93 disagrees with me on: You place a +30 to +50 cost and a 10min cooldown timer on the call in when the unit dies. |
You can't seriously want to take the win rates of sample sizes of 1-4 games per commander, with the exception of Luftwaffe at barely 18 games, and present them as fact.
The fact only 2 commanders were consistently picked, GO and Luftwaffe, with one leading to significantly more wins than the other actually speaks volumes. |
Given how basically no one, besides you, claims "OKW is underpowered and crutches solely on the Tiger I", I'll assume the silent majority agrees that OKW is generally fine or they would've made a fuzz about it otherwise. So I'll leave the polling up to you to prove otherwise.
Like I said, make your own poll, frame it as “we as the balance team want to see people’s opinion” and see what people think. I’m sure a lot more will bother than if I do it.
If the majority agrees, you can then talk to top players and see what they think. |
Imo the stat indicate that G.O. commander is OP compared to other commanders (that can be checked banning the commander in the next tournament) and is impacting the OKW too much so their might be a possibility that OKW are actually UP with the commander.
Having that said I disagree with OP that this is reason enough to buff the other commanders. Instead G.O. should be nerfed at the same power level of other commander and any changes to fix any OKW issues should focus on stock units.
On the other hand nerfing Soviets and USF would be a far better solutions than buffing OKW units/commanders because it would:
Help with Ostheer problems
Help with UKF problems
Stop the Power creep
By all means, if they:
1) Remove xp gain and cheaper reinforce from 7 man cons
2) Make the IS2 +40 fuel
3) Make M4s +5 fuel and Jacksons +10 fuel
Then by all means |
Skewed win ratios of 25 games is not "stats".
I used pick rates, that with such a low sample size are more reliable and revealing than win ratios (although absolutely not definitive), over a better (but still very low) sample size of 73 games. And I have my game intuition and analysis, as that is basically my job for Relic, as well as experience and knowledge from the internal balance discussions we've had lately.
Okay then, poll the top 150 and let’s see how many agree with you. |
So, with your way of thinking, from here can we say Fallschrimjager is underperforming too ? Because obviously they are not.
You already have the answer: the faction is underperforming save for a faction crutch “tiger” that’s keeping it competitive. |
Sure, let's determine an entire faction's performance on a grand total of 25 games.
At least I have stats, what do you have?
If you wanna run off and ask every single top 150 player for the opinion on whether the Tiger I is a faction crutch or a crutch vs the IS2, go for it. At least then you’ll have an argument based on something. |
Because effectiveness =/= efficiency. Getting Jagdpanzer IVs or Panthers and continuously sink munitions into HEAT shells is effective too, but why take the risk when it's more efficient to go for a Tiger I that doesn't need munitions to fight the IS-2 and can also fight infantry at the same time?
Okay let’s try again:
Of all okw vs usf games, there are 2 commanders picked more than once. 12 times Grand Offensive was picked, for 8 wins. 13 times Luftwaffe was picked for 4 wins. I ask again: Is the Tiger I a crutch counterpick vs the IS2 or a general faction crutch? |
That doesn't make sense. The Tiger I is a lategame unit that relies on good early and mid game performance to even arrive because it costs so much to call in. What do the early game adjustments have to do with that? It's not a crutch unit for OKW, it's a crutch unit for facing the IS-2 as it's the only reliable counter. And OKW's Tiger I is preferred over Ostheer's one because OKW with its Puma is more reliable against light vehicles.
The WCS stats do seem to support this (although not definitively so of course, because of very low sample size) as Grand Offensive was picked in 66% of games against Soviets and only in 36% of games against USF. So players apparently do not feel like the Tiger I is the only option for OKW, but is the only good option to face the IS-2.
If it’s a crutch against the IS2, then why did people not go Elite Armoured for HEAT shells?
Either they were wrong, or your assessment of the Tiger being an IS2 counterpick is wrong. |