Crafting and trading would solve a lot of issues too.
I still dont get why you cant simply buy the commanders, whats the problem of having both systems working togheter?
Dont want to pay? Then play until it eventually drops for free.
Dont want to wait till the RNG gods bless you? Just pay for it.
This + crafting and trading would make for a perfect system IMO. |
Its by far the most worthless unit in the game right now, totally overpriced and ineffective.
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Well, I think the first problem is that they really created an envy problem among the masses.
Now I have seen someone's calculations on the community forums: there is a .01% chance or less of a commander drop in an average length game apparently. And then you go into games and see someone with double new commanders. It's aggravating. I play a lot, but I've only gotten one OKW commander.
The bigger problem is the commanders as drops themselves. Relic has a history of releasing OP commanders that affect gameplay terribly. There's a consensus building that the Rifle commander with the EZ8s and vet infantry is quite OP, maybe even more perniciously OP than the Tiger Ace was because this commander has a number of extremely good abilities that affect the game along its whole length (you could sometimes win against an Elite Troops user before he could get an Ace, and the vetting was definitely not the huge issue).
We know it takes a while for Relic to listen to the masses crying OP even in obvious cases like SovInd and Elite Troops, but since a limited number of people are playing with this commander, it's just going to take much longer for them to modify it.
Meanwhile those of us who do play competitively and already are seeing this commander over and over are getting frustrated.
Other than that, it's a system that could have been much better. A point system to get commanders with random drops of bulletins and skins would have been ideal. If skins and bulletins were the only drops, no one would be complaining.
Shepard - did I miss something or are these rotation commanders going to be for sale? The current ones already were. But the new ones aren't last time I checked. If they are for sale, and people are still complaining, well, god help them.
+1
For some of us folks, a time sink is far worse than a pay wall. I bet some will never unlock all the content because they just can't sink in enough time and/or had any luck. There's also no more achievement based items we can work towards, just grind the xp, grind the time played and pray to God you get a good drop instead of a duplicate faceplate. What do we work towards in multiplayer now? Stats? Good luck in 4vs4 games with that MM system...
And +1 to this too. |
You do get a lot of commanders at least, all I get is faceplates and useless bulletins.
But yes, my average is also 2.5 hours or so. |
I dislike the fact that you cant simply buy the WFA commanders, I simply dont have enough time do get them all with this abysmal drop rate, I think both systems should co-exist somehow, If you dont want to pay, then grind for it, the very fact that you can get it for free is a large improvement over the previous system where you were forced to pay for it no matter what. |
Insane pack howtizer buff, now it will finally become useful, those pesky blobs will pay! |
Pak howitzer is beyond horrible, its a whole new concept of bad cost efficiency, its so bad that I think a fair price for it would be 200 MP at most.
Used one again today, its a total joke, wont ever build another until it gets patched.
7.5cm le.IG 18 is light years better, cheaper, and even borderline op vs tanks. |
Unbeliveable, just that. |
It would help the matchmaker a lot... |
I always tought M3s were fine, but after watching Cataclaw use them a couple times it made me think otherwise, being well microed they become a total unstoppable beast.
One of these days Cataclaw destroyed Jesulin in less than 10 minutes by doing good use of M3s, two games in a row(in the second one Jesulin did better but still lost 70% of the map early).
Once more people get a grip on how to micro it properly, it will become a huge issue, theres nothing ostheer can to about it except hug all units togheter, but then the soviets have a free ticket to cap the rest of the map.
Sincerely, I dont know what can be done to nerf them without making them useless in the hands of a mid-skilled player... |