first of all thank you very much for taking the time and reviewing the game, much appreciated!
You were extremely passive in the early game, for long periods multiple units stood around.
yep, just looked at the replay again, there were quite a lot of moments where i could have pushed
This is not your fault, but after the Brits already had AT guns and a boffors he went with a late luchs. This was a complete waste of time. He should have gotten a stuka right away.
actually this is one of the two point where i believe you are wrong. the luchs was amazing later on and helped greatly on the left side
You teched to T3 and then went to T4, which you used for a panther. This is fairly wasteful since the cost to tech and build a panther was equivalent to 3 or 4 stugs or 3 PIV's.
i hoped to get out a second panther, as i feel that stugs and especially P4s dont cut it vs comets
You wasted the early game pio capping power to stand at range and dual with an infantry section in a building. There was no way you could win this battle
i tried to stall his costly unit with my not so costly unit, but yeah, bad idea
The late game arty cover was painful, but you and your ally fought under it multiple times. As soon as you see it popped pull everything out, get everybody to safety.
we tried to do just that, but my pak for example couldnt get out in time because arty cover was way back because of recon run
Multiple times you guys cleared out most of their fighting strength and got zero caps out of it. You must be able to capitalize on his losses.
yep, we have to improve on that
The right side of the map was given over to the Brits when all you needed was one flamethrower pio and a gren to push him off.
early on that may have been enough, but once the comets were there i had nothing to stop that. stugs get circled, p4s..., p5 still lose to comet,... i wasnt quite sure how to handle the left side at that point
Your MG was poor. I don't mean that as an insult only a strict evaluation.
no insult taken
![:) :)](/images/Smileys/smile.gif)
and yeah, i was to passive with the mg especially
The 222 was badly handled, which was a real shame since you had spotting scopes. Try to keep it alive, it doesn't need to do much since the scopes will have it paying for itself in no time. Plus it would have shot down all those planes. It was baited into a very obvious trap when trying to hit infantry at long range, which it is very ineffective at.
i think it wasnt vet 2 at that point, was it? try to get my 222s to vet 2 before i get them back, but yeah, i got baited and fell for it like a nub
Sniper play was generally good.
thnx
The arty was a good choice, but you wasted so much time trying to kill emplacements with conventional units that you traded extremely inefficiently. If you are going to use arty don't worry as much about getting rid of emplacements. They will go very soon, 8 cps is nothing.
actually i think we might have been better off with blitzkrieg, the arty was indeed nice but didnt save us the game, while smoke and stuka cas might have
Largest problem here seemed to be map control. You lacked the right side of the map almost the entire game and occasionally lost the left.
yeah, as i already wrote above, we were too passive
thnx for all the input, will discuss it with my mate!