...jaegers are light combat troops...
Dude, JLI is a recon/ambush squad... |
Increase supression, maybe dmg, and increase the price up to 300 or something. You will have to change cons scalling to avoid maxim spam though
that is just an mg42 clone and as far as i know, not much people want that. Also SU will spamm the hell out of that hmg...
On the other hand i suggeste Dshk as main HGM since they have the narrowest fire cone, thus spamming them is not that reliable, but i might be wrong, no one should underestimate SU players minds |
One could say its unacceptable for elite assault engineers, special assault forces armed with M3a1 grease guns to not deal with a mainline infantry whether they are in cover or not. Its simply not acceptable for any American such low performance...
haha and i agree with you ageeing with me about the topic we agree with.
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"not cooperating", does that include your soviet comrade blowing up your base with satchels? xD
Exactly :') |
Game 4v4 and 3v3 balance is left to last priority, thats the main issue. It gives the most epic battles but also take account this game is so diverse is very hard to coordinate with random teammates, and the current automatic matchmaking system has flaws in it, specially with people leaving or not cooperating. |
I just started a thread into rework maxims at the same time, haha such luck.
I think maxims could be cheaper, or become more useful, but they are still too spammable, thats what made them so trash.
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I know this is not an easy topic, so i invite you to tacle this with a little patience.
SU Hmgs feel a little out of place, they lack in competence and because recent patches are fixing most problems on many factions. I wish to bring a little light on russian weaponry too. I know many will say that SU is being one of the strongest factions to play, thats why im not suggesting direct buffs but rather little reworks to activate some old rusty mechanic of this faction.
I give you my first the idea of swapping Dshk HMG with maxims, making maxims doctrinal (WTF!?)
My reasons:
-Dshk HMG has e better weapon profile to become unique in the actual game scheme. Being said this i suggest the following rework:
Rework Dshk as a "self protected" HMG with high calliber munition. Aestetically it already has a shield cover, when it sets up it gets green cover in the direction its aiming. This could help to deal frontal assaults (as they happen with maxims) and also become a posible way to hold off LVs as Dshk has big calliber and an ability dedicated to that.
Since Dshk has its firing arc so narrow, flanking it is possible and also necessary since it could resist so much frontally. They wont be spammed because it would take a bu**load of them to cover big areas.
-Now with regards to maxims, since they become doctrinal they could get substancial buffs accompanied with new conditions and a possible rework.
I though they could get some moving speed buff alongside a rework with the firing mechanism. Current suppression/dmg values could be mantained. The new maxim could fire indefenitely without a reload cooldown, to bring it par with other Mgs. Its ability would become useless, so the new ability could consist in *get ready* fire the maxim ON THE MOVE (it has wheels isnt it?) but only backwards, for deffensive pruposes. It should be rather slow and firing could change into burst, but it will make maxims a more versatile HMG than others and thats what make SU special as a faction.
(If you ask me how can someone shoot an HMG and move, imagine a guy pulling another while the last holds and fires the gun on prone position, crazy uh?)
If you dont like that last idea its fine, i think i went a little too far with it. But you can comment your ideas buff/rework/nerfs if you wish to.
A comrade will thank you!
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@Baba, i think you have a valid point about JLI, they are another infanty, an effective one but only that. Even LVs should stop the dominance of JLI.
The only downside of the topic and maybe no one is addressing is the fact that a strong infantry being blobbed is annoying, regardless of wich infantry is used (volks,JLI,IS,riflemen...) but JLI is the new bully in the neighborhood and thats why theyre hot.
Maybe pointing out that JLI spams forces allied factions to reply with another infantry spam since team weapons dont stand a chance is the real problem. |
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Even their cost is so low(dont need weapon rack, cheap stg44 and g43)
There is a thread about that, pls refer your concerns there. Here people is trying to have a civil conversation of how to balance JLI, but not with smashing complaints about JLI overperformance / cost efficiency.
Thanks
Edit:
https://www.coh2.org/topic/84756/increase-light-jaegars-price
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reducing kar98k close dps cant solve JLI problem
because they spamming and blobing with volks and allies infantries cant CQC with them especially tommies
nerf MP to 290, vs heavy cover bonus 90%->60%, increase recharge time will be answer
did you mean, allied blobs cant cqc? riflemen are looking at you dissapointed.
Brenblobs dont need cqc since they delete anything at max range and IF a squad reaches midrange each of its models are already a collander... |