If you switch between game type available (such assault or classic match) and also switch a few chat channels. It should refresh the lobby. I know its not ideal but that has worked for me. |
I also support a 2v2 tournament |
Noun had commented in the other thread, COHHD I believe, in regards to this. They are working on 5 major issues right now for the steam version of Coh but haven't told us what those issues are. He also stated that as of now, there isn't a clear time frame to when this will be done. |
Another issue that needs to be fixed is in custom games where one of the axis spots is bugged, meaning that rather than selecting Whermacht or PE, you are forced to chose an allied faction of American or Brits. |
Thread: COH HD?29 Aug 2013, 17:07 PM
For me to be interested in paying for a fourth version of COH, they would have to address some of the gameplay features such as m10 misfire, staghound health, staghound mg reload and a couple of other things. It would nice to see PE HT pathing addressed too. If they really want to get people back to COH, they should release COHO again. That gathered a lot of attention. |
I think the vet system is more or less fine. Allied Vet 3 > Axis Vet 3. Yes you have to keep your soldiers alive but there is a greater benefit if you do. It also discourages Allied players from turtling, because if you do, the longer the game goes on, the better the Axis team will fair. You have to play each faction differently. I play American much more aggressive than I do Wher. |
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
I appreciate you at least making an appearance in this thread. Good to know that all hope isn't lost |
aaaaaaand any updates? |
I have some issues with PE, few of them major. I think Scorched Earth is F-d. One should not be able to easily, cheaply, and quickly break VPs, especially not with a fast moving unit that is impervious to mines. That just breaks the game. Maybe strat/resource points, but not VPs.
What version of COH are you playing? They switched out the ability on the PE schwimwagon a long time ago; from crippling VPs to being allowed to place incendiary traps for the SE doctrine. |
The non-doctrinal artillery completely slipped my mind. That's true, Axis do have artillery regardless of doctrine choice. So do the British. Granted, PE does have a mortar half track. I think the best solution is to upgrade the bombing run as suggested. |