if u know a way to put it on here forever. feel free to do so.
or if u simply corrected the file to a more acurate version.
Could you send me a copy I'll permanently host it of coh2.serealia.ca for you if you'd like. |
would be absolutely stoked to find a way to extract these automatically as well, but so far i've come up empty handed. i think most people rely on coh2's mod tools to get stats and unit info, and since these haven't been updated in ages things aren't looking too bright. i'm not sure how serealia sourced his data, but considering the stats on his site seem to to be as up to date as the latest mod tool version i'd guess he relies on those as well.
Yeah pretty much this, I took the lazy route and use the mod tools instead of learning to extract the ingame stats |
1/8/21
- Fixed missing data for Cromwell Mk. IV Cruiser (was a typo)
- Fixed "vetted" not displaying on legend when comparing vet guns to non vet guns
- Fixed legend displaying incorrect weapon name when comparing weapons from two differnt units
- Fixed not being able to compare MGs together (eg. MG42 and Maxim) |
Another thing I noticed is that the Ostheer Jaeger Command Squad is missing their jaeger_g43_rifle_mp weapon.
Thanks missed that one |
Hello. For some reason when I click on Cromwell Mk.IV nothing happens in both Firefox and Chrome.
It's on my to do list, thanks for letting me know |
I got a question, I extract stats directly from game and use those stats with the dps formulas I know into a script but I can never get the graphs for automatic weapons as you get, so.... What Formulas do you use????? Because I get PG_M44 dps at ranges 0-5: 15.8 ish.
It's based off this script. I haven't changed the formulas for DPS yet. https://coh2db.com/stats/ |
Not sure if it's just me, but the website seems to be a bit buggy.
When I select a unit, then select another unit to compare DPS, the new unit's DPS does not show until I either click the squad again or click one of their weapons to compare it to- After writing it out I realized that's probably a feature to let you compare upgrade weapons, I approve!
What most certainly is not a feature though is that it seems to only be able to display weapon names from the currently selected unit only. Randomly, or if a unit is selected that has no other attacks, it'll display the second line as "undefined".
Team weapons often cannot be compared, the stats from the previous weapon are simply removed when the new one is selected, for example when attempting to compare the DShK and M2, only one will be displayed at a time. It's heavily inconsistent, I haven't noted any particular pattern for why this happens; it randomly affects most MG's, Mortars, and AT Guns I've tried.
It's a feature to compare weapons between squads other than the default weapons but it's not fully complete yet. I've been kinda procrastinating updating it ever since work at my job place started picking up. Sorry about the lack of updates
HOW TO INFORMATION:
If there is no weapon selected first unit selected will display default weapon
If a weapon is selected clicking the unit's name a second time will display the default weapon |
Yes, but Y-axis is often not to scale then and visual comparison is still lacking a lot even if the axis are to scale. It just would be way easier to do it another way.
I made a fix for that in the latest patch |
6/6/20
- Fixed KV-8 displaying KV-2's stats
- Fixed freezing when viewing penals and cav riflemen
- Fixed improper data type for bonus damage (Didn't cause bugs but was still wrong data type)
- Fixed missing names for guns (PPSH, German Team K98 etc...)
- Changed default weapon selection from automatic to double clicking on the unit type
I introduced a new bug with the new weapon selection. It changes the name of the secondary weapon. (Stats will be the same though) |
Actually, the majority (20/28) of OKW units still get combat bonuses at vet 4 and 5....
https://www.coh2.org/guides/29892/the-company-of-heroes-2-veterancy-guide#1238
Oh, I'll look into that. I might have messed up the logic for Vet 5 calculations then. |