That's the point of the game, always find ways to outsmart your opponent. Then you do exactly what you are capable of.
exactly... one can still hammer a nail with a rusty old hammer... but dont expect it to outperform a new better designed hammer that simply does everything the old hammer can do... but better...
cons and maxim combo is simply bad due to the lack of any real advantages enough to offset their serious deficiencies |
Vonasten played 4 Cons into t2 pretty much every game of GCS and won vs very strong opponents like Noggano for example with that strategy
just because you can win against an opponent doesnt mean anything about a strategy/build`s strength or power... lots of factors at play here even in battles between veterans of similar caliber... and in contrast to the performance of T1 in GCS the strategy underperforms overall... |
Unless you're always going for ppsh, both of these are HORRIBLE openings.
Thing with maxims is, they do NOT work as solitary HMG, they just don't, treat them like crippled, glue eating LMG squad, not HMG suppression platform, you need to keep them in pairs, protecting each other.
If you really want to go maxims, 4 is minimum and you sgould only use 1 to 0 cons, adding 2 Guards asap.
yeah... thats why maxims and cons are in dire need of buffs but some people dont seem to get it... the fact that sov T1 or sov T2 with PPSH is the only meta in GCS that regularly achieved wins is a good highlight to the deficiency of T2... stock cons and maxims are simply uncompetitive.. |
Not free, you still need to build the barracks in order to fire fausts - 10 fuel, 200 mp
meanwhile sov has to sidetech towards it... and tech t1 or t2 in order to get better stuff... go figure
Garrison cover is worse, than green cover, IIRC and molotovs dont give a crap about what cover it is.
yeah but the molly is crap compared to the flamenade and the riflenade soo thats beyond the point
Do you ever heard about 120-mm mortar? Or any kind of mortar?
If you encounter well-defended area, then bombard the hell outta it, dont just chardge into it. Flares and "ourah" will help you to force them out.
so? what about mortars? i stated that ostruppen can almost everything conscripts can do for a lower pricetag and that theyre paired with the best support tools ingame (sniper mg and AT gun) and here you are yapping about mortars?.. that is completely besides the point..
Finally vikkers getting some love, i see
if you think that the vickers is better than the maxim then you need to give me some of that weed your smoking...
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vs Wehr : Cons Cons Cons Cons .. then whatever you feel like you need.
This gives you advantage of capping power and you are able to flank, mostly i get molotovs between conscript 3 and 4. Then you just pressure him, you always have the advantage of having higher numbers. Got to play it aggresive.
vs Okw : Maxim Maxim Maxim... Maxim or Zis.
Conscripts vs okw i get very very rarely. Maybe on maps where i need some more capping power.
The Thing is, with your maxims you want to play a little bit of like a flanking infantry unit, and then cover the maxim with another maxim, which is covered by another maxim. You don't want to spread out that much.
problem with a 4x cons build against wehr is that it doesnt scale well into the midgame... if he does survive the aggressive pressuring you are simply gimped especially when the LMGgren comes out... meanwhile trying to support it with 1x maxim to stop the lmg gren that i know is coming out at this point ends up with the a bad lategame aswell as the maxim is hot shit compared to other MGs
vs okw... that exactly is the problem... when MGs become your infantry you know your core infantry is soo weak its a problem... this strat is also very vulnerable to light vehicle rushes despite the AT gun... and it is also prone to getting outcapped and outflanked later in the game... |
You see, when people talking, that %mg_name% is trash, i suppose, they using it wrong.
Of course you cant 1v1 versus giant blob of grens with arty officer buff behind them, but maxim can reliably do its job, when well-handed. Only MG i haven't heard bad things about is mg42, which is clearly OP with armorpiercing belt and giant ark even from my biased perspective(ostheer main for 400 hours).
the maxim is worse than the vickers and the mg-34 in both damage and suppression yet is more expensive than the MG-34 and has less arc than both... the 50 cal is a good MG aswell imo |
Skip t1, so only have mg, pio and maybe crappy osttruppen ? Have fun vs vickers without mortar, and without osttruppen u can not push.
Skip t2 = no anti tank, centaur, aec, m5 or t70 will push you back.
going both t1 and t2 as sov is prohibitively expensive aswell... especially since the at nade is locked behind expensive teching (while ost gets it for free) |
What is your start build?
vs wehr
cons maxim cons cons mortar or cons cons cons maxim mortar depending on the map...
vs OKW
cons maxim maxim cons cons... ive tried a 4x cons build vs okw... doesnt work as volks just beat them shitless... |
BTW, osstruppen will lose to conscripts in any case, if you will actually ATTACK THEM, not sit in front of them in yellow cover. Osttruppen puropse is purely defensive(especially in that revamped defensive commander), while conscripts are all-around unit with great tools, as petrol bombs and nice little flares.
Improvise, adapt, overcome.
ostruppen have plenty of defensive utilities... for starters they get a free panzerfaust while conscripts have to opt for an expensive AT nade upgrade... they have better accuracy in cover and can build trenches bunkers and sandbags whereas conscripts can only build sandbags... the molotov sucks compared to the OKW incendiary nade and is locked behind another tech upgrade which further delays the T-70... on top of that ostruppen can improve their lategame firepower with the LMG42... quite literally the only real advantages i see with the conscripts is the mine merge and oraah... this does not make the conscript worth 240mp...
lastly ostruppen are paired with the best MG ingame the best sniper ingame and the best AT gun ingame... meanwhile conscripts are paired with the worst MG ingame a moderately good sniper and a low DPM at gun which has a 35 muni barrage ability... |
From my perspective, 2v2, t2 is fine, maxims dominate okw, and ostheer you need to play maxims a little different but it still works good
problem is a volks squad can simply run up to your maxim deployed or not and either swerve out of the way before it gets suppressed or simply rush it and throw a flamenade... the suppression of 1 maxim is insufficient even vs a single volks squad...
likewise the problem with conscripts is that volks simply outperform conscripts with or without the ppsh at almost every range for 10 more mp(!!!)
also the maxim is still the worst HMG in the game bar none... i even prefer to steal axis MG-34s as opposed to building a 260mp maxim that quite frankly has less suppression and firing arc than the cheaper MG-34 |