The .9 cover accuracy on the g43 makes them beat penals in cover regardless of range, though it's somewhat close at range 10. You can literally move the penals up one meter to range 9 and annihilate the jaegers because they aren't in cover, but he wants to ignore that. That's reasonable performance for a 280mp squad with 45 muni upgrade.
thats not how this works.. going out of cover at 10 meters is still going to kill you more than going into cover at 10 meters... what the 0.9 accuracy multiplier means is that in cover a shot is only 90% accurate as opposed to 100% accurate outside of cover... likewise a standard grenadier shot or a penal shot gets a 0.5 accuracy multiplier in cover... which means a penal round or a gren round is only 50% effective in cover...
no the only way penals are beating JLI is if they close to point blank range 5m or below (tested already) and closing in from max range to point blank vs a lone JLI squad already ensures death for the penal squad... (also tested)... in fact due to sprint penals are extra dead vs JLI...
I see a lot of, "why can't my penal spam beat combined arms?" in this thread. Try out new unit combos in the new meta. JLI are literally designed to counter penals and guards. Flamer CE, conscripts with molotovs, and shocks are all good versus JLI.
conscripts and T2 builds are absolutely shit to the point that they arent even used outside of PPSH doctrines... and even then only used vs ost because volks stomp them outright... conscripts need a serious buff long discussed in my can we buff sov t2 now? thread
CEs are a good way of wasting manpower as they are too expensive for 170mp units... and even with the flamer are generally vulnerable to the volk stg anyways... note that 2 CEs cost more than 1 sturmpio... which annihilates 2 CEs gladly at almost any range mind you...
shocks yes... shocks are a solution to JLI... but substituting all your infantry with shocks just to counter combined arms shows how stupidly powerful the combination is...
JLI are obviously going to be nerfed in the next patch, they aren't a 250 mp squad. Comparing them to pathfinders doesn't work because pathfinders are pretty shit, only good because they come at cp0 now. Would like to see them buffed too.
i dont see paths as shit even without bars... i generally dont even give them bars... i let US infantry duke it out and use the paths to snipe low HP models along with general recon purposes which USF doesnt get... really good vs mg play..