The Kuble has mobility and sight to always ensure the best matchup. If the enemy is hiding behind cover waiting for the Kuble that's a 210mp unit occupying up to a 280mp unit. If I put the infantry in cover then it's the best case scenario for the infantry and since the claim was that the Kuble can't fight anything I didn't apply the infantry benifit of cover.
In a real game scenario, while the infantry is moving to cover the Kuble would be closing to negate it, I can't test that myself unfortunately in a lab setting but I ACTUALLY use the Kuble unlike anyone in this thread it seems so I know that it is a force multiplier in these scenarios. Usually a Kuble should be supported by sturms or volks but can fight a 1v1 as well, which is important in the early stages of the game.
"The Kuble has mobility and sight to always ensure the best matchup. "
Which means that it must fight at its conditions. On the other hand infantry has the ability to reach one of the multitude of covers in early game. A moving kubel has the pathetic max dps of 3. A moving riflemen has no issue dealong damage to a 14 taget size vehicle.
Again, everything from your post is cherrypicking, grasping at straws and straight up BS.
"If the enemy is hiding behind cover waiting for the Kuble that's a 210mp unit occupying up to a 280mp unit."
There's everywhere cover. If there's not, actually charging kubel force kubel to move and lose 90% of dps. If it stays stationary infantry can circle troll it.
"In a real game scenario, while the infantry is moving to cover the Kuble would be closing to negate it"
And die because it gets front and rear shots from the models that aren't busy.
Great plan master.
Tl,DR: learn how Kubel actually works or play OKW before speaking about it.