VIELSALM UPDATE VERSION 5
(8) Rosbone Vielsalm (v5)
I have kept the heavily modified version as a separate map on the old Steam Link. It is too good to take down
Changes made as per the Sturmpanther video in #17
X = changed, - = not changed
x 1. Remove extra territory point.
x 2. Make TPs 2 per side then 1 and 1 in mid.
x 3. Fuel, Muni, VP all stay.
x 4. Change east repair station to medic station.
x 5. Remove the shed on right medic station. Can remove some walls as well.
X 6. Can also cut wall by right VP.
X 7. Building in mid has two doors. Not too big.
- 8. Can delete a house by left fuel and left VP.
X 9. Remove red cover road from south base to right side.
X 10. Remove S-mine fields.
X 11. Can move mid VP for pathing.
- 12. Can adjust the green cover around mid VP. Maybe make them closer to the VP.
X 13. Remove red cover on right fuel.
X 14. Put house or green cover by right fuel.
CHANGES NOT ON LIST
15. Removed FX markers for heavy fog/snow FPS killers.
16. Reduced snow density for improved FPS.
17. Reoriented ground snow FX markers to blow the same direction as the snow(W->E).
18. Reduced size of right VP territory for USF lockdown.
19. Balanced Red cover on West side of map.