Opponent started with 4x Maxims and then went on to build AT-Guns and T-70.
I tried to cap around the MGs at first, then tried Luchs to Kind of break them down. Didn´t succeed because I just couldn´t cause him any losses. Once he got the T-70 out it was basically over.
ISGs would have been a possiblity but I do not feel comfortable with them in 1on1s because of the man-power cost and limited effectivness against garrisons.
Stuka was my last hope, a very lucky strike might have brought me back into the game. I dont usually get Stukas in 1on1.
What should I have done? If you advice to get ISGs: How many? 1? 2? How to use them in a game like the one in my replay.
I never get Stukas in 1on1 matches these days but I was just so frustrated by not being able to do anything against his spam of MGs and AT-guns. I knew I was loosing this match and hoped for a very lucky Stuka hit to get me back into the game.
I know about the dropped Maxim early. That was a mistake. I was hesitant whether my Sturms should go and take it and decided to send Volks to take it instead and they obviously never managed to come through.
What frustrates me is that I really don´t know what I should have done.
ISGs are a possibility as you said but I am really not good at using them in 1on1s. In order for them to have a decent effect you really need two and that MP-cost takes away my ability to control the map.
I always feel more confident to rush a Luchs. It would be interesting how the game went if I went for ISGs.
For my skill-level I think there really wasn´t much that I could have done to win this game. I also feel like I was very unlucky with my mines. 4 triggered mines only killing one soldier each. That must be some kind of negative record.
I also planned to make him chase my Luchs with his T70 across a heavily mined bridge and he just didnt follow me for whatever reason even though my Luchs seemed like an easy victim in this situation.
Not sure about the new patch but I do hope that (if it ever gets released, developing it seems to drag on forever) OKW get some sort of option to fight garrisons early game.
Also: Do Maxim squads take less damage from OKW mines? 4 consecutive mines only managed to kill one model each when being triggerd by a passing Maxim squad. WTF is this?
I really have no idea what exactly I should have done differently? Opponent only build Maxims and later two AT-guns and a T70 and I had no way to really counter it with OKW.
Tried to ignore the Maxims early game and cap as much as possible which worked ok. Then got Luchs to break him down but ultimately failed due to his 2, later 3 AT-guns and fast T70.
Would ISG have been a better idea? I feel like I would have lost all map Control if I invested in 2 ISGs and only one wouldnt have done anything.
Please watch the replay and tell me what you would have done.
Torniks, you are only ranked in 1v1 axis at rank 1012. (didn't know that it was possible to go so low tho).
you might let the place to people with more knowledge, just saying.
Your reply is really arrogant.
Since there are 3000 People in the ladder why would it not be possible to be "that low".
Instead of calling the guy a noob and saying he shouldn´t comment on other peoples comments like you, I applaud him for taking the time to watch and reply.
Thank you for taking the time to watch the replay and write a post.
I appreciate the help.
I didn´t know you can salvage enemy team weapons. I thought that only works on destroyed vehicles. Definitly something I will try to implement.
Medkits are something I used more often in recent games because I usually skip T2 and noticed that it is very important to preserve units. I still loose too many squads but I am trying to work on it. Especially AT-Guns. I am really bad at managing them properly.