1120mp + 400mp cache + 150mp Bar/zook upgrade + 250mp ambulance
1920mp in 10-15 minutes
let's say you have an average of 220mp/minutes (6 full squads get you down to around 200mp/min), 2200mp in 10 minutes.
Do you really believe you can spend 1920mp, not counting reinforcement, over 2200mp in 10 minutes on a balanced match?
That's a bad joke.
You forget that you get free squads for teching, which I assume, he upgrades just as I do. |
BAR(60ammo)x2 x4 = 480 ammo
Zook(50ammo)x2 x2 = 200 ammo
680 munition in ten minutes? Were you playing a high resources custom game?
Imo, we was better than you. And you can post a replay so we can really see what happened.
I build munitions caches specifically for this purpose. 10 minutes is stretching the imagination yeah, but after 15 minutes you can get that composition up and there isn't much the OKW guy can do against it. It isn't really fun to play like that with USF either, it is just a-move and watch yourself 'win'.
Every now and then you will lose a rifle before you can get critical mass, but not very often. |
Nice marshalling of the thread, OP.
Press the Report button, if your thread goes out of kilter.
You can ask a Moderator to close the thread, when you are done with it.
Thank you, I have gotten pretty good info by now. I think this thread isn't going anywhere anymore. Could you be so kind to close it?
Thank you in advance. |
Why can't you people get the actual point of this thread? It is to discuss realistic strategies to use the Panther tank in. All you guys do is blame each other or call each other names.
As far as I can conclude, the majority of Allied players (who seemingly don't play Axis that often), yes I checked your player cards, think it is fine, whilst the majority of Axis players (that actually play Axis on a regular basis), think it isn't fine.
I agree that it isn't fine in it's current state, let alone worth it in my honest opinion. Can it work? Maybe?
Can we now please get back to discussing viable strategies that make the Panther work? So far I haven't heard one, which highly favors the Panther being 'lackluster'.
Thank you..
|
Hi A_E,
nice reviews. Keep it up!
Are you interested in testing the new version of Halbe? The original was added to the game two months ago, but my map was often discussed for its, uhm, controversial design. I tried to balance a few things in the new update and would be greatfull for a detailed review.
Workshop
I like your map! |
I hope my rambling helped
It did, thank you. |
Hey guys, try to keep on topic.
Thank you |
The Ostheer Panther is usually not worth investing in during a 1v1 and 2v2. Only build them if you can have them help you with heavy tanks (IS2 and Pershing). But in general Stugs should do the work for you.
Unit is in need of a slight alteration to help it fill its role properly.
Thank you, I will leave the Panther for what it is for now. |
Its lack of moving accuracy is well-documented across threads on this forum by frustrated players, so there is potential for change if the community is vocal enough in the upcoming Relic polls designed to determine focus points for the future balance patches.
Regarding the resource requirement for it: if your doctrine preferences are not set in stone, you can use the Luftwaffe Support Doctrine or Close Air Support Doctrine that allow resources to be dropped on controlled Fuel/Munitions points -- enabling you a quicker gathering of needed amount of Fuel to tech for and deploy the Panther.
I have no other advice on the tank as its lack of performance in accuracy is not something you can circumvent by playing differently.
It is as I feared, I will leave the Panther be then for now. |
I am unsure as how to use this unit effectively in a 1v1 and a 2v2. It takes a pretty hefty investment to get this unit on the field and most of the time requires you to invest less in vital tier 3 vehicles such as the Stug III and Panzer IV. Yet when I invest this huge amount of resources, I simply don't know how to use the tank, since it seems it can't be used in the role it was intended for.
The problems I am having are that I can't really count on it to chase down enemy vehicles since it misses 9/10 shots on the move, not to mention that it misses often whilst standing still too. This in combination with its very poor anti infantry capabilities makes it rather, how should I put this, lackluster? At least it has good armor, that is a plus.
I am in need of advice. How can use the Ostheer Panther properly? I know by now that it can't fulfill the role of an OKW Panther due to the OKW Panther having better accuracy when gaining veterancy. So, what should it do? Is it worth even getting it?
Thanks |