elite doctrine :
G43 - Tiger - stun grenades
thanks me later
Profile of le_saucisson_masque
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Post History of le_saucisson_masque
Thread: Gewehr 43 overpowered ?30 Nov 2016, 09:31 AM
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Thread: Winter Balance Preview Replays30 Nov 2016, 00:08 AM
first & only game of the day, level of gameplay bad but we tried some interesting things. --------------------------------------------------------------------------------------------------------------------------- related to balance preview & used in this game : OKW
UKF
Edit : if you need more, just ask but i'm not sure this is the kind of gameplay you are looking for. In: Lobby |
Thread: OKW vs UKF ||Medikit - LUCHS - universal carier - PIAT - AEC29 Nov 2016, 23:58 PM
OKW vs UKF ||Medikit - LUCHS - universal carier - PIAT - AEC In: Replays |
Thread: Sturmtiger aim ability29 Nov 2016, 15:14 PM
From what I can see the weapon of the Sturmtiger is set correctly to do the homing nastiness you have in mind: well ty for answer, i searched a bit more today and found what i was looking for. it was related to 'check the target' as u told, but for some reason wasn't working yesterday when i tried it. Btw, what about a little buff of sturmtiger in the next patches, when you will work on heavy tank. This unit is almost never used in 1 vs 1; In: COH2 Gameplay |
Thread: Including more people in the balance team29 Nov 2016, 14:59 PM
We don't need more people on the team, we just need more people actually playing, giving us rational and non biased feedback and posting replays to support their claims. To help out us here, there will be tournaments down the line. well, it's quite hard to find an opponent and even more a good one. i will give again a try this evening. In: Lobby |
Thread: Including more people in the balance team28 Nov 2016, 22:18 PM
whatever how good this balance team will do, there will always be a moment where relic got to put the change inside the game. We saw what happened last time with usf mortar, miragefla made us test a good mortar and we finally get something completely OP. so, these kind of threads are useless IMO, we are going to get something completely different from what we are testing. In: Lobby |
Thread: Sturmtiger aim ability28 Nov 2016, 21:46 PM
i'm making a mod and i would like to make the sturmtiger great again, when it could AIM at the ennemy squad/tanks and that the rocket would follow it. in 2015, relic nerfed it and removed the 'aim' part of the ability. So just to be clear, you Left-click on an enemy model and in the past it would track it when now, it will hit the ground. how can i mod it to make the rocket follow a mooving squad ? i tried to modify things in ebps and weapons, but couldn't manage it to make it as it was in the past, if any modder konws the answer, please tell me. thanks In: COH2 Gameplay |
Thread: Winter Balance Preview Changelog28 Nov 2016, 09:52 AM
I'm mainly playing osther during this patch and was very happy to see the usf mortar finally nerfed. So i decided to play some 2 vs 2 as USF against 2 osther player who started each one by building 2 mg42 followed by a wehrmacht mortar. Well, because of the range nerf, ennemy mg42 could almost fire on my mortar when i was using it to counter the mg42 and the damage were .. bad. (at least against garizoned mg42). I guess you tried to make a mobile mortar to allow usf to put smoke barrage there, flank then moove again the mortar and repeat .. but against double MG42 covering each other, you can't only use flank and smoke. The problem is that the usf mortar damage was low, easily countered by grenadier rifle grenade because of the low range and VERY HEAVILY countered by osther mortar, especially at vet1 when it got its ability. sadly, i didn't save the replay. But you might maybe consider buffing a bit usf mortar range in order to make it viable. i felt like it would be easier to upgrade smoke grenade & rush pak howitzer, just like in the old days. no need to thanks you again for the time spent on this balance mod. In: Lobby |
Thread: Filter 28 Nov 2016, 09:35 AM
+1, well explained and i confirm. RELIC has only ONE server to host coh 2 battles : it's a amazon gaming server hosted in america. You won't have any problem by playing with asian dude since the only lag you can feel in game is YOUR lag to the server, which is usually not more than 250 ms (fine for coh2). The freeze in the video you showed is 100% sure made by your computer and not the connection. When you loose connection to coh 2 server, it's completely different. Here, it might be caused by anything, sound issue related to bundle grenade or even graphic issue, and you might want to verify COH 2 directory with steam cache / update graphic driver / change coh 2 settings. In: COH2 Gameplay |
Thread: So switching to Dawn of War 3 when its out 28 Nov 2016, 09:25 AM
well, we are all on this forum because we like this game after all. the only difference between us is that some would like to see RELIC more active at balancing game, that's all.. No need to fight @A. Soldier honestly, i didn't need DOW3 to stop playing coh 2 that much and i certainly won't make twice the mistake to buy a relic game, so you might be wrong. In: Lobby |
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Latest replays uploaded by le_saucisson_masque
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OKW vs UKF ||Medikit - LUCHS - universal carier - PIAT - AECby: le_saucisson_masque map: Crossroads1-968
580865791557820578165781357799
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