So I read all the vets and bonuses carefully and edited the table. Took me some time to wrap my head around every bonus and some vets.
The "shady" bonus appears to be alright, because it makes a clean value. I added it after the 25% bonus were applied. Although you can go so far on "what appears to be correct".
Hopefully everything is correct now.
really interesting stuff, great work! i've always wondered how fast/effective repairs are among the different factions, now i can finally look it up in a sleek table.
agree with hannibal that additional metrics, such as repair rate per pop or per mp investment would make a nice addition to the comparison.
one question though i had from glancing over the single entity and squad stats:
the squad repair rates always seem to be a multiple of the number of squad members minus one. does that mean that, for example in a squad of pios, only 3 out of four models are actively repairing or did i miss sth here?
EDIT: nvm, seems your updated post fixed this already