Every smoke ability in COH2 should be changed to the UKF/USF design of having to shoot a smoke grenade with your main gun. Just pressing a button to get your vehicle out of a difficult situation is just brainless and stupid. Super annoying IMO.
I think it works on vehicles that have it stock because they're balanced around it.
Panzer Tactician adds it to every vehicle OST has, which makes a huge difference to their survivability.
OST has two doctrinal smoke abilities, Smoke Bombs and Panzer Tactician. Smoke Bombs is really useful but Panzer Tactician is substantially more powerful in my opinion.
One solution is to simply redistribute the two abilities.
LIVE
- Panzer Tactician
- Blitzkrieg Doctrine
- Elite Troops Doctrine
- Festung Armor Doctrine
- Fortified Armor Doctrine
- Mobile Defence Doctrine
- Spearhead Doctrine
- Blitzkrieg Doctrine
- Smoke Bombs
- Festung Support Doctrine
- German Mechanized Doctrine
- Storm Doctrine
- Festung Support Doctrine
REARRANGED (italics have moved)
- Panzer Tactician
- Blitzkrieg Doctrine
- Festung Armor Doctrine
- Spearhead Doctrine
- Storm Doctrine
- Blitzkrieg Doctrine
- Smoke Bombs
- Festung Support Doctrine
- German Mechanized Doctrine
- Elite Troops Doctrine
- Fortified Armor Doctrine
- Festung Support Doctrine
- Reconnaissance Overflight
- Mobile Defence Doctrine
- Mobile Defence Doctrine
Restricting Panzer Tactician to four relatively underused doctrines makes those doctrines more desirable. Festung Armor and Storm are barely used and Spearhead already loses out to Lightning War as a Tiger doctrine. Blitzkrieg competes much more strongly with Mobile Defence and Elite Troops if it's the only one that keeps Panzer Tactician.
Elite Troops, Mobile Defence and Fortified Armor lose Panzer Tactician in favour of the more versatile but less responsive Smoke Bombs. Mobile Defence loses smoke entirely, although it might be worth sticking it on the OST Puma as stock in that case.