I am still for 2,5 or 5 more range for PaK40. After the critical hit was nerfed this can allows to counter tank hunters. Also since Jackson got more HP I see no real balance problem with that.
At the moment british PaK is more useful, because of its quick setup and has same dps stats as PaK40.
Sure, the CoH2 patching is catastrophic, but still, I hope you guys were able to fix most bugs. Also I hope it will be released under the week, not at the weekend. I am at a Rammstein-Concert next weekend. xD
Whatever they do, they'd better fix (if they haven't already) the patch completely breaking the AI. If they totally ruin AI matches, I will be very, very upset.
That is because of the mod-setting, it was never been a problem.
Panzers can easliy flank and yolo alies tank destroyers because low armor try that with sherman versus panther
Never undrestand argument how poor panzer is because someone make tank destroyer lol
And now imagine tank destroyer with 70 range and with glorius armor
That's a great idea!
By doing that, you irreversibly obliterate balance of not only one, but TWO axis factions, creating massive incoherent mess because reasons!
Play the game and then come back, thx.
The range-problems become even bigger in team-games. It isn't because Ele etc. are OP, it has to because line-up isn't possible to deal with normal meter. Solution, fix meter, nerf useless commander-stuff.