1+2 Squad spread should be improved and mirrored to brit inf, that is all what is needed here.
3 wrong, WFA and UKF got too potent repairs.
4 wrong, they reinforce exactly how they should, PGs in face have 10% reinforce discount, most of axis infantry got this discount(mainly OKW).
5 don't shoot on the move at max range-micro issue.
6 Same as panther, don't shoot it on the move and it does fine.
7 its called 222, it was buffed over and over and over for a reason.
8 Because its not needed. You have super cheap and effective StuGs you can effortelessly spam and you have panthers to slug it with heavies. No allied stock tank can stand up to panthers, therefore the need for 60 range TDs.
9 LOL
10 Tank destroyers destroy tanks, more news at 11. There is not a single generalist allied tank that can stand up to tiger frontally except for IS-2.
11 give it 75 fuel cost and 20 pop cap and it can be like 17 pounder.
12 you're not supposed to rush T4, its late game tier, therefore it got late game costs-its not a thing you do when you see T70 around-likely skill issue here if your games don't last long enough to slug there(at average skill level).
1 and 2: agreed, but in green cover they stick together too much and become cannon fodder. Thats why a better idea would be a 5 men squad or a buff in RA. THIS GAME IS BASED IN CAPTURING POINTS AND FLAGS. IF OSTHEER INFANTRY DIE LIKE FLIES, THEN THEY ARE IN A OBVIOUS DISADVANTAGE. TANKS DONT CAP POINTS, REMEMBER?
3: then why Soviets and Ostheer repair slower? Are they using only one hand to repair? Are They dumb? there is not sense in this Relic logic.
4: agreed, but they also die faster, becasuse of point 1 and 2.
5 and 6: then why allies tanks can.
7: lol
8: Stugs bounce heavys 4 out of 5 shots.
9: lol
10: say hello to Comet, IS2, Pershing, E8, T34/85, etc. Even AT guns penetrate like crazy. Have you ever played as Ostheer?
11: no problem. I would pay that!
12: nobody want to rush T4. I am just saying that it is very slow to tech because you need to upgrade 2 times every tier.