IMO all snipers should work like this, being force multipliers (by recon) instead of terminators. Steady damage-over-time with accurate rifle fire and maybe a snipe ability with munitions for when you really need to win a certain fight. Passive recon abilities that synergise with the rest of the army.
I would personally even go as far as to make recon a fundamental part of gameplay, with regular units having bad view range and needing recon units to function at full capacity. Like Wargame / Steel Division. But that's such a big change that it would be something for CoH3.
Reading your post, I was JUST going to suggest NSD44
Amazing game. I play it a lot lately