Thread: MG34 12 May 2017, 13:17 PM
if mg34 gets buffed, i expect volks to get nerfed. OKW is supposed to have powerful infantry and weak support weps and ostheer goes the opposite way round and remember its dirt cheap too, basically does not need buffs. but OP yh mg42 is FAR superior to the mg34. |
Thread: MG34 12 May 2017, 10:15 AM
If you listen closely through the roaring sound of those MGs you can hear the Vickers and Maxim silently crying in the corner.
vickers is far superior to the mg34. idk about the maxim tho haven't tried the new one |
the hell am i reading....lefh to counter katyushas? KT one time call in? no wonder Smith ignores most of you and i dont blame him. |
I can hear the stuka dive bomb in 1v1's and 2v2's and is easy to dodge, but in team games with all the explosions going on i struggle to hear it and by the time i release its coming its too late.
+1 to the suggestion about showing the plane on the minimap for the dive bomb, i think thats a good idea |
all very good changes, but dont bloody nerf the stuka |
Hold up hold up. For one thing, you took a huge leap just immediately calling me an a- moving rifleblobber. I do not a- move or rifleblob. I'm pretty sure you're just butthurt that I suggested anything contrary of axis. For another thing, blobbing doesn't entail ONLY making the unit that's being blobbed. I'm talking about the "strategy" of just throwing all your infantry together and throwing it at the enemy. So maybe he's got a kt/jt behind his volks, that doesn't make it less of a blob just because other units exist in his army. My problem is that my rifles in cover in defensive positions with an mg or flakht supporting still just get run over by a bunch of volks sometimes.
Thats a problem on all factions, im always seeing blobs from both axis and allies walking straight into mg's and overrunning them. My problem is that you only accuse OKW of this but its something all factions can do.
OKW are heavily reliant on volks because ther support weapons are weak, just like riflemen for usf. OKW late game is far superior to USF late game, but its not a problem about OKW, its just USF late game is just so bad. IMO they need a non-doc late game call in like the KT, i wish the Pershing at least can be calling after all techs were upgraded or something needs to happen to ther lategame |
Ok snarky know it all pro, how do you play against 20min+ volks blobs? Don't say rocket arty, because that's doctrinal, don't say mgs, because those can't even suppress vet5 volks before they get wiped frontally, and don't say tanks, because then they got their own panther or kt behind it, and don't say make your own blob because they'll get stuka'd and rifle blobs bleed way harder and take 120 muni a pop for double bars (also, bobbling is stupid and I try to avoid it.
SO hold on? your moaning about volks blobs but then u bring in stuka, kt etc. which means your enemy is using combined arms to outplay well sh*t, no wonder your a - moving rifleblobbing is getting rightfully rekt. KT and panthers are kept at bay by jacksons but you need 2 of them or at least 2 AT guns from my experience. Stuka is only a threat if you have a lot of team weapons or if your blobbing riflemen which looks like what ur doing.
As stated above, use combined arms and going both tiers is an option (but not ideal in all situations) remember your OKW enemy has to make the same decisions too.
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No it was blobbing and if you're talking about zook/piat blobs you probably got some more playing to do. Those things suck.
says the one losing to volk blobs lol |
No they don't for the simple reasons if Rifles are more or less equal to volks, Sturm aren't equal to RE, panthers aren't equal to Jackson, Obers don't have counter part on the USF arsenal and most important, USF doesn't have stock super heavy.
Oh and I forget, USF doesn't have stock rocket artillery.
rifles easily beat volks, especially when they get in close, the only time rifles lose is if ther squad is not upgraded and they go up against STG volks. In order for these engagements to be more balanced, volks needs to have the stg's removed or reworked cuz it buffs the mid/close range damage where riflemen are suppose to be good at.
But its not as bad as people are making it out to be, what i dont understand is why dont USF players upgrade ther squads with bars or a lmg
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blobbing is problem for all factions, its not just volks that are doing it and volks are no longer anti everything blobs, unlike USF and UKF blobs.
And after reading NANO's comment, guess it was nothing to do with blobbing, you just simply got outplayed. |