Good luck trying to stop a combined Ober+ Volk shrek mob. Then comes KT incing and panther spam which is just adding insult to injury.
Yeah, especially when a lot of the allied units are designed for mid/close range combat. By the time you get close enough to do any significant damage, the blob will have decimated your units. |
For 300MP, penals would need to be more than a mid range gren equivalent. They should easily beat grens at mid range for that price.
I'm probably reading it too literally, though. After all, you said "resemble" |
Conscripts may be balanced vs Ostheer, but the current state of OKW makes them underpowered. |
This is all that should be changed. The spawning from buildings especially in larger game modes is a terrible mechanic. I say larger game modes because of the increased income reduces the MP bleed to a minimal.
Yes you can mine buildings but on some maps that means a boat load of mines not being used to snare tanks.
Agreed. I think it's an important issue for Relic to address. Fallschirms: flanking without any skill required. |
Sturmpios and MP44 in general is fine.
Falls, however, are batshit OP in some scenarios, like ninja-wiping retreating units, killing snipers or killing weapon teams. The spawn mechanic and their insane DPS do not go together. To me, this is just simple common sense. |
The flak on the Schwerer is totally excessive and OKW absolutely does_not_need it. |
It is a bit cheesy but to a certain degree it's realistic.
This is a game where 4-man infantry squads can shoot each other for over 10 seconds at point blank range and still have men standing. It's also a game with heat-seeking Panzerschreck rockets. |
We don't want a symmetrical game.
I'd take a symmetrical and balanced game any day over an asymmetrical unbalanced mess. |
Yes, add mirror matches.
If you look at the balance discussions, you can see everyone go like "History doesn't matter in this game, Relic doesn't care about historical accuracy", but now it's suddenly so bad if there are mirror matches that don't make historical sense? |
Btw, maxims don't work that well in 2v2, because in the mid/late game your maxims inevitably get Panzerwerfered to shit. Oh, and so do your mortars, and AT guns.
Maxims are too slow to avoid the Panzerwerfer barrage and one by one they will all get wiped, while the enemy casually walks out of your Katyusha barrage and laughs at you. |