same shit with the wurfrahmen for a lot of allied units. it's got good armour against small arms and 320 hp so it doesn't die to one hit; factor in misses and it can take 3-4 shots to actually kill the wurfrahmen with a med tank. priest is similar but doesn't do as much spike damage.
Do not disagree,just worse on the calliope. Katy has it the worst of the lot. If it fires near a building and someones got Fallsch to pop out near it. Dead Katy! I wouldn't be disappointing if they increased the "size" of these units target wise so that if you do get something like a TD close enough the chances of misses is reduced.
They have the extensive range. Punish players who do not protect them. Would promote more probing play with greater chance of reward.
EDIT: The reason I say the Colliope is "worse" is because of the suitability you can get near to front lines an put significant firepower in bases. If a walking stuka is hitting your base somethings already gone very wrong. Katy not so bad as the spread at max range is sufficient enough not to be to devastating.