not at all.
2 years later I still suck at the game but still play it everyday. It's not one of those games where the community has been whittled down to hardcore tryhards. |
I'd love to see Panther soloing IS
One of the main issues with the IS is that due to its poor accuracy a panther can handily beat it with a bit of good rng or micro. |
You know that Pershing is a medium tank and Tiger is a heavy tank? They are not supposed to play the same role. If you are using your Pershing against Tiger you are doing something wrong.
Both cost the same and were intended for roughly the same roles. |
If flak gun costs 120F, please tell me how much 25 pounders cost becase so far I thought they are free.
they should remove the 25pdrs and lower teching costs. |
What? No the wc51 is a fine unit
Please don't do this.........
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Fix counter barrage and this is a non-issue.
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In theory over a decent sample of games yes, in practice over a decent sample of games yes.
Your second statement is also untrue. I would agree OKW is a very forgiving and 'easy' faction but I would say ostheer is rather unforgiving to be honest. Make a single mistake in composition and/or position and you just crumble. But rather to the point you are only ranked against your fellow allies performance, so even if random 2v2 was axis favoured at noob level (which, emplacement spamming brits aside it might well be), everyone low on the allied ladder is having to deal with that difficulty imbalance so you still get appropriately ranked amongst them.
In every RTS/competitive team game people low in the ladder all believe in some sort of 'hell' they can't get out of because bad team mates but it just logically cannot be and is not true. In games like league of legends that are 5v5 and champions cannot realistically 1v3,4 or 5 people even if extremely far ahead it really can feel this way because even if you are quite a bit better than your current ranking would imply, there is a lot of 'noise' in the system with 80% of the team's performance being random you can easily lose games you personally deserved to win (and vice versa of course). You might only win 55-60% of your games and games take a good 45-60+ minutes often between queuing loading and playing so it takes ages to climb. Coincidentally (or not) league is famous for having hundreds of thousands of people who all incorrectly believe in this 'elo hell'.
^I had a friend who was stuck in bronze 4-5 (the bottom of the lowest league in league if you know anything about the game) and had been stuck there for hundreds of games and sweared by elo hell. So one day I told him to give me the account I would prove it wasn't bad players keeping him at his ranking, but his own lack of skill. I went on no less than a 43 winstreak from bronze 5 to silver 1 before I lost my first game and I was by no means an amazing league player (I was good, but not great- Plat 1 at my best, so nowhere near the top, something like the 96th percentile, which left a few tens of thousands of people ranked higher than me lol).
However, in a 2v2 in COH, there is only two of you, so you represent a massive part of the team. Coh 2 is also the type of game you can thoroughly crush an opponent worse than you so if you are truly better than your rank you will win most of your games, many easily, some averagely, a few will be tough, and you will lose a few when you randomly have a truly dire ally and/or you got severely over matched by the matchmaker. But, overall, you should climb steadily and easily until you are more appropriately ranked!
Masterful LoL yarn aside, I'm talking about 4v4 in CoH2.
I am well aware that it's just a massive mess most of the time but with higher resources it favours factions with strong late games. I'm not trying to balance 4v4, just give an outline of the general situation. |
Ost Pioneer spam XD |
You're not meant to be prepared for anything and everything.
Bulletins are not half as important as you think they are.
Go with meta commander, there is one suitable for 90% of the map and for that single remaining one you can have backups.
But what if my Jadgtiger is destroyed and I need to cal it in 10% faster Kaitof?
Please git gud or git out.
But yeah bulletins are only useful if they all relate to a single unit or stack. I never use them on doctrinal units as they give the game away as to which commander I favour. |
On average the allies you get matched with are as good as yourself...
In theory yes.
In practice no.
Once you end up in the lower leagues it is hard to get out of them due to the generally poor quality of your teammates. Whilst this does apply to axis too, they are more user friendly in team games and for newer players. |