Rocket arty bullshit one faction have another dont wtf? All arty of this kind should be doctinal usf is great example
Agreed in part. Something as powerful as rocket artillery needs to be available stock to all factions OR pushed into doctrines. However, I think they should be stock to mitigate blobbing in team games.
Secondly, Ost armour has no where near the impact on the game when compared to some allied tanks.
The issue is not so much that Ost armour does not do the damage that some allied tanks do, but more the fact that Ost armour cannot maintain as much field presence due to how often allied At penetrates. I am aware that axis armour does improve with vet but often Ost is already on the ropes and doesn't have enough vps available to built vet. The other thing is allied armour isn't noticably inferior to axis armour especially when consideration is given to how often axis tanks shots fail to penetrate. I have lost count of how many times I have seen a panther or stug or P4 bounce or miss shots on pershing or Is2 ( many at point blank range from P4 ).
Are you referring to 1v1? Because this is not indicative of the 3v3/4v4 experience.
Also you seem baffled that a Call-in heavy tank such as the IS2 (and to a lesser extent the Pershing) can bounce shots from stock units...
The Panther is a hard one. For team games 3v3/4v4 I would say it is OP yet in smaller game modes I can imagine it being more balanced due to fuel restrictions.
Other tanks that need looking at:
The Comet
IS2 (Tiger 1 too but not as much)
KT
KV1
AVRE/Sturmtiger to a lesser extent.
I personally dislike the Pershing but others like it so that one is a grey area.
The M10 with 3 inch US gun was used by UKF was called Achilles I/II (depending on the counter weight), when armed with the 17p it was called Achilles Ic/IIc.
What if after building T4 cons are trained with vet3 included? Like a "trained troops" mechanic. Stock feature, no doctrine involved. Maybe a little side tech to fit the allied theme.
I also want to mention Tric's idea to make cons cheaper to reinforce after each tier is built
Tbh if nothing else I wouldn't mind them becoming dirt cheap by T4 (or with a side tech upgrade) just so I have a cheap unit to hurl onto contested VPs in late game 4v4 arty fests XD