In your opinion, would it be better to reinforce squads, or pull back the original squad and then reinforce?
It depends on the situation. If you needed to keep your squads at full strength on the front-lines of an on-going battle, I'd suggest merging, but if your defenses are fortified, and your border is secure from any enemy infantry/armor, I'd suggest getting reinforced from a half-track/forward hq/ base structure. It's more about convenience that decides this, rather than which ones are better.
It's normal. These thing happen to companies, and most of the time, they remain the same. In Relic's case, they most likely have replacements for those who have been cut/moved. We may not see one of our favorite relic staff members (depending on who 'we' is), but I'm sure that they'd have somebody more than capable to fill that role in the long run.
Anyways, I'll be expecting this thread locked soon, so I'd suggest not responding to this. If you do, it'll probably become pointless soon.
Give the .50 cal 30 second AP round ability, like the MG-42s (except more powerful because it's a f*cking .50 cal), or make it's base damage higher (same goes with the DShk).
So far the preview mod is making absolutely AMAZING progress , so I'd actually expect it to be completed tomorrow. Also, the ZiS-6 Supply Truck will cost an extra 10 fuel compared to the Opel Blitz truck due to having MUCH better defensive stats in terms of both HP and Armor.
Seems an underpowered commander compared to the Ostheer one.
It's a support commander. It's not supposed to have super-powerful abilities. The next commander I plan on discussing/introducing will be a Soviet 'slap-in-the-face-style' commander.
Hey; could you be so kind as to make a general description on the comissar abilities? I prefer reading than seeing the Youtube vid, I couldn't understand quite nicely what was going on with more details - presbyopia is a fact, you know?
He doesn't have any manually activated abilities. Just passive buffs to allied units. I'll get some stats on the aura when I start working on the preview.