Thanks for your help! I'll take mental notes about it and change my bad habits.
I think I got too worked up and forgot about the grens and even the second pio. It's true. Too bad I lost the sniper in a single moment of carelessness.
But I rarely see anyone using pgrens. Are they worth it?
And given that the USF has the Stuart, Flak Halftrack and early bazookas by teching, do people skip Wehr light vehicles frequently (vs USF of course)? I think I can field one LV earlier than the USF and cause some MP bleed, but if they get dedicated to hunt it down, I'll be more repairing than shooting with it.
And how do I cap the map more aggressively? One gren alone is enough of a force for it? I'm used to the 5 men infantry, so I really don't know how to measure where and when I can push the grens "limits".
The northern VP had a MG there for a while, would moving the mortar and 1~2 grens (given that I should've extra grens) be a wise option?
But really, thanks for your help! I hadn't had the time to play again, busy weeks, but I'll try today.
np man. Glad I could help
To your questions:
- Are pgrens worth it?
Pgrens are in my opinion the goldens standard of elite units. They have great stats, great vet bonus and great versatility through their upgrade. But they are too expensive to spam and should mainly be used to flank, whipe retreating squads or in support with other soldiers to soak up the damage. They are not necessary to get every match, but a great utility if you need them.
- Do people skip light vehicles vs USF?
Not necessarily, but you can if you feel like it. the 222 comes out sooner than the USF light and can cause good harrasment to infantry and m20s. The 251 with flamers is an absolute beast vs riflemen, but must be microed well in order to not be killed. If you struggle with light vehicles you could consider getting a doctrine with the panzer "tactician smoke" ability which can save your butt in many situations.
- How do I cap the map more aggressively?
The short answer is to be where your opponent is not, but of course that's easier said than done. It's basically about experience and game sense and estimate if a certain point is likely to be unprotected. Recon and smoke cover can be used when in doubt.
- I'm used to the 5 men infantry
I had a similar problem when transitioning from soviets and the solution for me was going for osttruppen instead of grens. Osttruppen are not great for agression, but once they can build sandbags and trenches they are great for locking down areas and trade cost efficiently. in fact osttruppen supported by mg's might be the most cost efficient soldiers in the game. If you still prefer the more reliable and flexible grens, then perhaps pick the new commander that allows you to upgrade them and pioneers to 5 man squads. This also significantly reduce the risk of being wiped. And remember to rebind your tactical map. This is probably the thing that improved my game the most!
- The northern VP had a MG there for a while, would moving the mortar and 1~2 grens (given that I should've extra grens) be a wise option?
yeah that could work. Or if you can get your mortar in a safe posistion within range, then you could move it there and barrage the mg until it was forced to retreat and then capture the point. It depends on the situation in general