I am not. There are not enough OKW crybabies around to make the balance team consider buffing OKW.
OKW is IMO the worst faction now and I am glad everytime I play against them because of how predictable and limited they are. OKW has the worst teching by far. Volks aren't good enough anymore to make OKW snowball with a strong early game after the Conscript buffs, Riflemen buffs and Infantry Section buffs. They should just go back to 250 MP. 260MP for a unit that crappy is just bs. They outright lose every engagement after the early game and the non-fuel based support they get is horrible. OKW was never good in late game anyway (outside Tiger) and always relied on snowballing to compensate but now they can't do that and struggle really hard in general. (Speaking about 2v2 only)
So needing to play as OKW Fortification every game in 4v4, camping behind defences like OST, Eastern Front simulator(TM) & then using Obers to roll over Allied elite infantry until breakout mass is achieved isn't just my imagination? Huh. I'll prob get sick of Fort again like I did in 2015, but I'll grab what fun I can have until then....
Only the soviet sniper, then. 1 unit in the entire game.
Kubel is fine where it is now.
Kubel can counter the UKF sniper as well but it's just a little harder to do so. Even if he get's a shot off, the 7.5-8s reload time is more than enough for it to go and mow down the Tommie and he needs at least 3 for a kill. Vet I's Crit shot will only damage the engine of a LV not stop it from firing.
Tbh I would make an argument that the OST PaK 43 and UKF-17lber need vet reductions as they barely show up outside of large team games and there they are taken out quite easily by artillery and call-ins (once brace is on CD for the 17lber)
Seemed fine, coming with comparable cost & timing to pzgrens. Never going to beat StG44 volks behind sandbags by rushing them, which is also fine. LMG grens I can see getting in trouble but that's grens for you.
Please do not get double bren for them, it ruins their dps profile as 2+ ppl end up sitting back doing little with piddly smgs. Do not do this.
The only thing that really tilts me against OKW is obers and leigs, Obers melt and I dont mind so much, though they are difficult to fight at times but LEIGS, I can never do a damn thing against. I watched a few top level brits in the 1v1 replay section in game (I only really play 1v1) and they too seem to have the same problem as me. Everything is going fine then LEIGS come and completely alter the flow of battle.
1 Shot near your squad and they are down to half health (exaggeration of course but not that far from the truth). I saw a top brit player goes Land matress against double LEIG but every barrage he fired, the scatter was so bad that he missed both LEIGS, honestly if you play OKW, tell me how you lose your LEIGS and what counters them as UKF.
Also what is their range? I know the mortar pit can reach them if they try and fire at it, so is it the same as the pit or less?
Ranges are auto/barrage respectively as best as I can find:
LeIG: 80/100
Mortar pit: 90/115
Mortar pit outranges but you'll still need to manually barrage in order to get at those barraging ISGs. Countering ISGs with mortar pit is ….a bad shootout in the best situations tbh. Mortar pit's a nice static large target where as the ISG is a smaller one and near misses don't cut it.
Land Mattress is cheap in fuel iirc so cannot expect Katy/Pzwerfer levels of accuracy. It does however do far more damage overall in the target area due to the sheer quantity of rockets. Probably better for getting rid of trucks if you can get close enough.
I usually lose my LeIGs to same thing most people do, an infantry push (commandoes are notorious), early LVs capitalising on your lack of AT (cos you bought an ISG!!!) or infantry push capitalising on your lack of MG (cos you bought an ISG!!!). However, without the ISG it becomes so easy to just box an OKW player in with MGs and IS. That or go 7-8 IS and the OKW player will surrender lol.