I need good, balanced snowmaps for automatch.
I accept that different skins are good for us all: they equal income for Relic, which means patches should continue. However, I see little point in running a snow map in automatch for that reason alone. i.e. change of skins
It comes down to deep snow and cold tech.
Feel free to disagree, but deep snow in automatch was a disaster, if only bcs it slowed units on retreat and enabled squad wipes. ( I don't know why deep snow still exists on Okra River). Deep snow is incompatible with 'esports'
Blizzards, OTOH, simply briefly slowed the action briefly, but if you built bonfires and had vehicles, or access to buildings, it was not insuperable. Cold tech was,however, also inimical to esports.
Having said that, not all maps in automatch are esports ready, and many never will be. So, at this stage of the game's life, talk of esports is largely superfluous anyway.
Watching seasonal COH2 is a little like watching soccer (Summer action, flowing) or say, Rugby/American football (Winter action, more structured, paused and balletic)
Accordingly, there is room to expand, not reduce, the maps available in automatch, provided the amount of vetoes are incrementally increased.
But for snow maps, there has to be more than a change of skins, otherwise Relic are close to taking money by false pretences. i.e. simply switching the texture of the maps from summer to winter is not enough. Blizzards and campfires is a way to distinguish them. (Winter maps can be vetoed, if they get to you).