(inb4 CoH2 is being designed for noobs)
So let me put this straight...
- there's no side armor
- there's no pop-cap
- resource layout is horizontal and no DEVs seems to look on it as a problem
- sectors on dull maps presented so far, where objects doesn't look to serve any purpose, looks to be drawn in total chaos and not merging with a map at all
- currently gameplay reminds me Civilisation 5, where all action centers either on the sectors/fire-pits or building
- cover??? You do not need to care about troops much as you can tech basically in minutes, get VET from damage, so why bother using cover
....these are only the MAJOR flaws... tons of small ones as well yet.
Could anyone now tell me: why bother playing COH2 over COH1? [do not mention the online services]