"Each and every man entering the calliOP tank owes me one hundred squad-wipes. And I want my wipes!"
It just needs to get toned down to Katyusha level- the damage of course, the armor should stay "strong"- alongside a fuel cost nerf (115 fuel, give or take).
Oh, pzwerfer needs something too... maybe make it fire only few rockets at first (a.k.a. warning that will graze the enemy) and the rest comes four seconds later, giving enough time to retreat.
For some reason, Relic is dragging its heels over giving the UKF proper buffs to make it into a viable faction. Before the AEC buff, it was losing more than any other nation in 1vs1.
It needs the Sniper to have its Vet0 Snare back, it needs PIATs buffed and an AT Grenade tech for Infantry Sections; so that Light Vehicles don't invalidate the faction again. Then, we can lower the buff for the AEC.
Yeah it is just an obvious placeholder, before more reasonable buff comes.
Not bad ideas, although now what needs a lot of work is WFA armies, but this would be good, except for the panther change: It's AI damage when it gets an MG upgrade is already quite good for a pure tank destroyer and better reload would mean absolutely no disadvantage except for the cost
If you summon bomb and you or somebody else will summon plane and that plane will have smae route as bomb and it will be on same location as dive bomb when fallin plane will colide with bomb , bomb will explode , plano wont crash and everythng will looks fine (except that boms because it wont kill nobody)
Can you please fix it
Also good hint to allied players. Dive bomb have counter , simply call in plane and navigate it so bomb will fall on in not on howies