Soviet flares OP, next we'll be reading how trip mines are OP too!HAH!!!
If anything is OP it's the OKW flares that basically ruin team games. You can't shoot them down, that damn thing should be replaced by a loiter because what the fuck RELIC.
Loiter would ruin assymetry
A lot more sensible nerf would be requiring sight |
Kholodny winter
Langreskaya
Lost Glider
Road to Kharkov
All unbalanced AF
Another offenders, that I dont have a veto left for, are Angoville, Minsk Pocket, Semoisky, and - it absolutely breaks my heart to write it- but Arnhem Checkpoint, even though it has a potential to become my favourite 1vs1 map, is just a no hope for the north as long as players are playin equally well.
My prefered commander for USF is ofc Heavy Cav, cause as AE said, USF is a stall for Pershing faction |
Keep it for lights, and apply the warspeed treatment for mediums, would be fair |
Having snares able to miss is a big no no. (The thing that they occasionally do is a bug)
Are u sure it really does so MUCH damage? Isnt it like 40% HP left, in which case any supporting unit would push the volks off before they can finish it? |
The thing with the mortar pit is that it's actually extremely good at doing that damage to pay for itself, it's issue lies in not only is it static so it lacks field presence but also that being static it can't run away, the brit player must not at any point have to full retreat or the pit is dead. Whereas axis mortars can be retreated.
Once dead as well, it can be very difficult to get another one up unless the axis player effectively lets you, essentially meaning you have no indirect fire for the rest of the match, unless of course you are playing mobile assault or royal artillery.
Also a price decrease for infantry sections when unbolstered seems very fair and would go a long way early game.
A refit and refuel option for emplacements (as someone already suggested) would be a huge improvement. Of course not as great as implementing that mod which someone kept mentioning all around.
I kinda disagree with the cheaper IS before bolster, since it would make bolster even worse than it is. Better to just return them to the pre-patch status, its not like they were OP before |
I dont remember it ever bein able to do so
I guess it aint there to allow tactics such as distraction by a tank followed by a satchel toss |
Wait did the US actually send Britain 651,081 thompsons?
Brits didnt even have an SMG at the start of the war. They were makin Stens in a hurry alongside forgotten weapons such as Lancaster or Sterling
Am I right? |
A little generalist advice
If u start struglling to get map control, dont panick and dont try to pincer move. First u choose a certain position and send everything u have, to secure it (from multiple angles ofc). Then u leave a 34 along with one volks or sturmpios on this position and go for another
But trying to fight for all the important spots at once is unlikely to work
Also dont forget to abuse the shit out of double (later triple) camoed rakettens |
Sniper, your own MG, multiple infantry troops clumped up but far from each other, vehicles, indirect fire, smoke...
all of this wil either soft or at least medium counter an unsupported MG spam |
It would be a reasonable thing to give different vet1 to IS2s and 85s, but... pretty sure that everyone has at least one story of a VP cap with an IS2 winning their game |