General Information
Email:
penjsbeq9607(jdq)lnubb.pbz
Register Time: 28 Jul 2015, 22:04 PM
Last Visit Time: 2 Jun 2021, 06:48 AM
Facebook: Crawford Chang
Steam: 76561198009378760
Residence: United States
Nationality: United States
Timezone: America/Los_Angeles
Game Name: The Big Red 1
But the CoH 1 vehicle voices were almost the same as well, look at US Armour
Sherman, Sherman Croc, M10, Calliope, Pershing are all done by one guy.
It was ridiculous as Wehrmacht in the English version where one guy voiced: MG team, Mortar Team, Motorcycle, Nebelwerfer, Puma, Half-Track and Ostwind.
Also speaking of Ostheer announcer, here he is:
why dont you contact relic and tell them you'll do it for free that wud save costs/money and we get to hear a decent voice announcer for USF its a win-win if u ask me
I thought the same of USF when I first tried them. Rifles Rifles Rifles early stomp. And then I played them some more and I like them a lot.
[EDIT]: You don't need to report all the posts, I'm still watching this thread so I'll delete the ones that cross the line
you finally caught on if theres one thing i learned is to "get" people quietly who dont think your ideas or suggestions are not worth a penny i believe my idea has some merit to be improved on but others might not be so receptive to the idea
on to the subject i luv USF but they struggle so much and i see them as the underdogs they're a much better challenge to play instead of axis which have pretty much everything they need
Brits lack other things. Just to name a few:
They have little access to vehicle snares, no no-doc forward retreat, no mobile indirect, smaller squads and their healing being on frontline units is very often a disadvantage.
This is just such a dumb answer, but it's completely befitting to you.
Also, you comp stomping experiences are still of no value for balance discussions.
i dont see you running all they way bak to base to pick up weapons and i tell u its a real pain in the ass
So you don't actually have any experience playing with them, but they're OP?
Balance comes from informed perspective, and I don't think you have the perspective to call OP if you don't know how it looks objectively, from both sides of the coin.
tried axis in comp stomp and man they are easy and boring as hell!
no i dont have to i because i knew they were already too easy to play (best AT and armor in-game) that already smells a petty excuse for a cheap easy win
- mobile aura healing
- dual equipping
- equipping on every squad
- forward retreat
- self building base structure and vehicle crews, reducing the workload on RE
- generally the best field presence
I don't think forward weapon racks are needed here, escpecially since you only need to upgrade you units once in the whole game.