there are some things i like about it and some i don't...
The kubelwagon losing it's suprression abilities doesn't sit well with me for one... Now the OKW don't have much supression to fight blobs other than the Le.ig and flack-track (unless you choose the right doctrine)
I have been thinking about that too. Still, remember that the ressource cut is removed, that mean much more fuel aviable = a much more interestin FlakHT.
But there is still unknown numbers. As i read the patch the building truck is not an automatic free unit anymore as it is build in the T0. So how much does it cost? how much does it add to the tech tree?
The new munition income makes me think that OKW will not be as decision-based as before on that point. Before you had to choose between combat packages, offmap strikes and grenades. Now things may look like Soviet where you can offer everything provided you dont waist.
+1 on the DOW2 Rippers XD