I don't agree with this either. Why should shocks win hands down exactly?
Shocktroopers only have short range dps going for them. If you retreat your Falls once the Shocks come too close, you'Il have taken off 2-3 models, with your own squad barely scathed. Not a true win, but a manpower win atleast. If you don't like that, you can throw a WP nade and win anyway.
You could make Shocktroopers lose when closing in against similarly priced squads, but that would mean compensations to their midrange dps.
That said, I don't agree with the low mp/muni pricing of Shocktroopers, considering their brute strength.
Shock investment is 100% in the manpower and they come with their PPSHs. If falls through the mod go through, they'd have to buy the 2nd FG42s and come at the same CP for only 40MP(?) less? I don't see why 40MP(?) should guarantee a shock victory, especially if falls have to buy their upgrades. It's like saying why don't volks beat 2x BAR rifles. Probably because rifles have greater investment in their weapons.
I don't like the current timing of their second FG42 package, they unlock their "elite potential" far too late. I liked their old 3 CP timing with full weaponry much better, but the team can probably find an inbetween somewhere (I hope).
If shocks should hands down win frontally charging an all range squad, Pgrens should be charging sections through open cover and rolling them.
Imagine if all factions had Shocks.