What are your guys' opinion on number of new abilities?
Some people wanted none, in order to reduce testing.
Not sure if I saw any with 5 new abilities.
I think the sweet spot is 3 for Eastern armies, and 3-4 for Western. That's a good amount of variety without going overboard. I can imagine people being disappointed if the new commanders were remixes of what we have already, especially considering 11 Red Army and 9 Ostheer Commanders don't have anything unique to them.
Anyway, thoughts?
A few new-new abilities are probably welcome but honestly even for SOV and OST there are several abilities that are only in one commander that could easily be used and while not new would be nice to have (For Mother Russia, Breakthrough, etc. comes to mind). Since we're limited to units/models already in game I think the best way to think about it is to think of Unit Roles that each army lacks and reskin accordingly. For example I really like Derby Hat's idea of a Light AT Ostruppen squad with AT Rifles since OST is limited to Shreked up PGrens as Infantry AT.