Thank you for your answer Eliwood but sadly I fail. I am missing something or I am doing something wrong. Btw, I already change a lot of weapons in a lot of entities (using your video tutorial with no problems) but I am failing with this one.
Here some extra data:
a. My sniper blueprint armies\soviet\soldiers\sniper\sniper
b. My sniper.abp file edited by me:
model =
{
"..\\..\\..\\Common\\CompleteMotionTree.abp",
-- Weapons in Use
"..\\..\\weapons\\rifle_mosin_nagant_sniper\\rifle_mosin_nagant_sniper.abp",
-- Common Soviet Gear
"..\\..\\sovietcommongear.abp",
-- Main Mesh
"sniper",
"..\\..\\..\\west_german\\weapons\\west_german_smg_mp40\\west_german_smg_mp40",
}
I tried to put the value up and down etc.
I am using an MP40 of the West German Army in my ebps file (on my combat extension)
This weapon is located on west german tree too.
At the end:
. I saw in the sniper folder another .abp file called cin.sniper.abp. Do you know what it means ?
. I also tried to give the MP44 to the Soviet Fusiliers (I was ruining a test) and I also fail, and I think I was using a good path too.
Really, I do not want to give up
Thank you very much for your help
Olhausen