Make it less effective as it is now while on the move, meanwhile more effective as it is now while stationary.
Riflemen accuracy on the move with BARs are imo, too effective while on the move, especially when bunched up with 2-3 squads together. This promotes bloobing and adds effectiveness to it at that. My change I propose is a simple, yet effective. A squad while still is more vulnerable then a squad moving.
BAR blobbs > 1919s blobbs 9/10 times. Despite commander choice.
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Can't repair while braced
Brace last 10 seconds
Easily the most idiot proof ability in the game with artillery overwatch behind it |
Please don't build nothing just to then pop out a KT when the game is already over/enemy has a swarm of t34/85s and comets by then... as I see most ransoms do |
Yea I'm sorry but I personally wouldn't hang out on a video game forum of a video game I no longer play.... we all know people like this is a tax liability to others. Probably should be put on the school shooters watch list as wel |
I'm expecting a unit to be suddenly buffed to a broken state and won't be fixed for months
I'm expecting there to be some sort of major bug
This isn't me being negitive, this is me being realistic, I appreciate the COMMUNITIES work, not the work from relic.
After units such as the USF motor, well I think..... well my opinion would land me an insta ban. Better keep it to myself.
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This thread is about OH infantry scaling not OKW vs garrison/MG spam |
Allied infantry isn't the problem really, it's the calliope/landmattress that wipes OH infantry with ease (that you find nearly every game)
Allies can comfortably go these doctorins and units because AXIS as a WHOLE has no shock tanks
As I keep repeating myself, allies tanks have excellent AI, so busting out a Medium most of the time isn't for the AT, it's for the AI.
So instead of looking to buff OH units, buff the fucking p4 or the oswtind or the panthers AI so allies don't blindly rush the damn tanks with double LMG blobbs. Backed by AT support.
You wouldn't dare to rush a Cromwell/Comet/Sherman/t34/is2/isu152 with a gren squad, or a gren LMG blobb at that so why should you be able to rush the axis counter part knowingly your chances of even getting his is minimal
Also, i think 1919s are fine due to the unit having to be stationary, bars are a problem because it's legit walk and shoot with easily the best stalk unit in the game.
You guys need to start looking at the obvious here
Oh and on another note, how often do you see a undoctorinal panzerwerfer vs landmattress/calliopes? Even katushas at that. Pin point accuracy/suppression (which the panzerwerfer Claims to have both) isn't what is wanted or needed. It's multiple rocket salvos with high damage and wide area of impact. Because your chances of wiping a squad or purely causing havoc on the enemy lines is common. Smh come on people |
I could be wrong but from what I see, many fixes that are common sense and well needed are rejected and refused from the higher ups.
Relic/Sega has legit been their own worse enemy shooting themselves in their own foot
You guys think this WBP is not gonna come out with a game breaking bug?
Or a unit that wasn't even discussed or change is gonna suddenly go batshit OP??
Relic has had a reliable history of coming from the left field and ruining something that was perfectly fine (USF mortar), that or it's someone tying to keep there job for another year... |
And on another note, axis are ALWAYS responding to allied tactics
That needs to change, OH in particular has nothing in their arsinal to come fast/first with high lethality that would force an allied AT gun or tier Built, correctly (and has been like this forever) OH is ALWAYS FORCED TO GO TIER 1 and TIER 2.
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The problem isn't OH infinatry scaling at all,
The problem is OH ARMOUR vs INFANTRY LATE GAME
Everyone reading this knows that double LMG infantry are able to virtually roam worry free because there is no tank that wipes infantry reliably. (Except the obvious brumbar)
The t34/76/85/Sherman/Cromwell has better AI then the p4,Oswtind,panthers
Katushas/calliope/landmattress have a perfect spread and rocket lethality that reliably deter blobbs and wipe realiabily and will continue to do so
Comets/cromwells vs infantry late game is no doubt bullshit, you don't build these tanks to go AT but to sit back and wipe squads
OH needs buff in AI department, to where your not gonna blindly rush tigers and panthers p4s, AT guns that get flanked can reliably get out of danger because how terrible the tanks AI is
When was the last time you seen a panzerwerfer in a 1v1/2v2
Meanwhile when was the last time you didn't see a landmattress or calliope..
You people are looking in the wrong direction here.
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