Constant oppression and bullying leads to mental illnesses and isolation. Those words can be the last straw that broke the camel's back
Constant oppression and bullying? Sounds to me like you just have very thin skin. |
SO what you are saying is that its OK to say a lot of insults and aggressions in chat as long as everyone is 18+ ?
THIS mentality needs to stop. Theres no excuse for making someone suicidal over a game.
I wonder how would you feel if someone would try to suicide or do something bad to xSelf just because you threw the last bit of insult he/she could take it.
If someone is going to get suicidal over words via chat in a game, I think theres a bigger issue in their mental state than some stranger giving them shit.... |
pathing is 90% of the time user error. this is a hard pill to swallow, but the pathing in the game is for the most part predictable, and there are ways to make sure your vehicle does what you want it to do. the most common mistake is backing your vehicle into an uncrushable object (which will force your vehicle to rotate to get out). always use the reverse key and micro manage your vehicles pathing.
I don't agree with you but thats another discussion on pathing, however, you seem to agree that 10% is the games fault, so, lets reduce that % by removing flag pole colission. Simple. |
Ive had this bug on several units in several games:
Basically when you select the squad you have NO abilities and can only click move, no A move, no retreat, nothing! I've had it on both tommie squads and vickers squads.
I've also had a bug where I cannot use the early warning flares for the arty commander or the assault ability for the commando regiment, both will play the dialoge that you have clicked it, flash the icon but then reset and not use the ability....
What has this mini patch done! |
just take into account the fact that theyre inpassable and change your vehicles positioning accordingly
If the pathing was brilliant, I'd agree, its not however so remove the things that add nothing to the game and simply restrict pathing potential. |
It was denied by relic with these flagposts to become ignored by vehicles afair.
Did they give ANY reason why? From a games design standpoint they add absolutley nothing to the game, only possible frustrations to the players so that a very strange call to deny making them passable by vehicles! |
Can we please get these to be ignored by vehicles yet? They can cause far too much trouble for pathing and for what? We can ghost through tanks that are moving, I don't believe anyone would really complain about a universal change such as this, apart from you, you will wont you! |
You know you can see those mines without a sweeper right?
You know that you can't babysit every single squad at the same time right? and they can hide the signs if placed in creatin locations.
Sweeper remark applied to the demo but look how that ended up. |
Because the faction lacks a light tank to deal with T70s, stuarts, AECs, AAHTs etc. One of the many reasons panic puma is king currently.
I hate that argument! indeed they dont have a decent LV to counter other LV's but that doesn't mean their mine should instal kill. I've lost countless LV's to a faust followed up by a 222, if their mine was on par with the other mines I'm sure it would be the same outcome for hitting them too |
You can always sweep for your one light vehicle. You can't always sweep for your 8 infantry squads.
You can't 'always' sweep for your light vehicles, it's easier to sweep for 1 light vehicle than for 8 squads, but its not a fact like you make it out to be. |