Profile of Angrade (Ægion)
General Information
Youtube: https://www.youtube.com/channel/UCjaG4wIJxdKQLZPy3uDC9pg
Steam: 76561198080227972
Residence: United States
Nationality: United States
Youtube: https://www.youtube.com/channel/UCjaG4wIJxdKQLZPy3uDC9pg
Steam: 76561198080227972
Residence: United States
Nationality: United States
Post History of Angrade (Ægion)
Thread: Is there a way to solve the commander abuse bug?10 Dec 2017, 05:48 AM
I just thought of a way. Add a requirement to require for the meant faction for all doctrinal abilities. While it does not prevent the bug it however prevents the player using any doctrinal ability from the wrong faction commanders thus the benefits would be reverse and the lack of abilities would be a negative instead. In: Lobby |
Thread: [DBP] Recon Doctrine feedback thread9 Dec 2017, 05:54 AM
Wth... americans using luftwaffe cluster bombs?! Swapping the cluster bombs for the wc51 truck (which has arti) would make a lot more sense. Actually, this was originally a Ranger Ability for the Arden Assault. In: COH2 Balance |
Thread: [DBP] Recon Doctrine feedback thread6 Dec 2017, 14:32 PM
Cluster bombs in 1.7 If they are too lethal, why not reduce the damage and add suppression? In: COH2 Balance |
Thread: [DBP] Recon Doctrine feedback thread6 Dec 2017, 02:42 AM
in its current form the mine drop is way too strong, basically just an extremely large aoe frag bomb. it devastates weapon teams for a pretty measly 90 munitions. needs either a munitions increase, longer delay before the mines drop, or change so that it doesnt explode upon impact and has an arming time. 1.7 is out and they did increase the delay on the drop. They come at a altitude of 50 from 40 so around a 25% delay increase. In: COH2 Balance |
Thread: Coh3 or new commanders/maps for coh2?6 Dec 2017, 02:38 AM
Most likely A CoH3 will be 3 to 4 years from now. They are working on AoE4. Being released Oct. 19, 2018 then add time for DLC/Expansions. Then add the time and development of CoH3. It would be hard to screw up a AoE game seeing it is generally one of the more basic RTS. Resource gathering, liner teching, and combat based on mass production. The cards in AoE3, while similar to customizable doctrines, it more boosted a certain play style rather than adding something new to use. In: Lobby |
Thread: [DBP] Firestorm Doctrine feedback thread4 Dec 2017, 14:39 PM
How about 1 armor with the assault package +1 armor would translate into -50% receive accuracy with small arms which would be a bit too much. The ISG as five shot so why not more scatter to affect a larger area In: COH2 Balance |
Thread: [DBP] Mechanized Doctrine feedback thread4 Dec 2017, 14:30 PM
do mechanized and recon support share the raid ability? I dont own mechanized and cant check. yes In: COH2 Balance |
Thread: [DBP] Recon Doctrine feedback thread3 Dec 2017, 18:44 PM
Amazing Revamp. They changed that, now red smoke. In: COH2 Balance |
Thread: Storm doctrine broken in new patch V1.6.13 Dec 2017, 16:11 PM
I agree that assault grens would be a cool fit to this doctrine and make it viable i would prefer them to stormtroopers tbh as it allow the doctrine to have early game field presence. Ass grens also don't have the mg upgrade allowing for more mines or camo. The idea is to provide a good alternative to the single Panzershreck while being different than the PGrens. It would still provide good anti infantry damage especially with ambush camouflage active. Paired with Regal At Mines. I have thought of some sort of a Panzerfaust alternative but then it would be too close to Grenadiers. Technically Stormtroopers where originally WW1 designed units meant for assault not infiltration. In WW2, there was Stoßtrupp-Hitler which were SS. Of course, Coh in general and rightfully associate Germany as the Country rather that the minority Nazi Party. (Jerry can update) In: COH2 Balance |
Thread: [DBP] Firestorm Doctrine feedback thread3 Dec 2017, 15:34 PM
Additionally, should the volks MP 40 require a converted HQ? Their Assault Grenadier counterpart does not require teching. In: COH2 Balance |
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Latest replays uploaded by Angrade (Ægion)
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VSWhizzBang RpgGotMe [SU-76M5AXIM] RED RadagastBurke [HAN]G Funk Music Manakete Vanguard An 'orrible CuntLarge Epic Battleby: Angrade (Ægion) map: La Gleize1-869
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VS[IG] Falkenmond NL_Sim Prinz Glen MatthewsManakete Vanguard Capitaine Soif [6. SS-Pz-Armee] Ogf. Dietrich redruM - Mutti macht euch platt!You can't be any worseby: Angrade (Ægion) map: City 172-1,170
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VSTANK HUNTER (PL) Nevissue97 -2d- QuagmireHer General Deathshead Solovey Russia Manakete Vanguard2v3 winby: Angrade (Ægion) map: Lazur Factory1-733
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VSCmd-Jeeps[FR] The morning breeze `Agion Change My LifeNico(Ger) ParaTank Rusty Shackleford puzzleBoXKing Tiger One Shotby: Angrade (Ægion) map: Lienne Forest1-1,085
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VSrobin_johanssen -=SFK=-Zenturio Flomur `Agion SoFlyMr Pi Amon