that goes both ways as well. Ost t4 is largely for bragging, but while it's there why keep the ost from getting it? it's more units for the player to play around well.
Because it's a luxury.
If OH was supposed to get T4 every game without some challenge, then it wouldn't have such powerful units which aren't reflected in other armies.
Just because a unit exists doesn't mean it should be used every game. Many strategy games have super units which are expensive and difficult to make, and they often only fit in certain strategies if things are going your way. I would say that OH T4 is similar to the OKW KT; they're expensive and you don't see them often. Axis players generally don't use them unless they have them in mind from the beginning or find themselves in an unexpectedly advantageous position.
You can go ahead and have your readily accessible T4 once we get an SU T5 (Iosef Stavka Worshipsky Command?) with KV-1S, ZSU-23, and SU-14-1. |
Yeah but take away the aim directly factor. The positioning of the MGs would be far more important. You didn't get my point. I hope the following picture will help you understand my thought.
This is effectively identical to just making an MG's arc narrower, and makes little sense from either the gameplay or realism perspective.
The problem you seem to be trying to solve here is: "Squads get suppressed when only one man is shot by the MG."
Except that isn't a problem, it's a part of the game. The solution is to not let even one man get caught by the MG, not to randomly nerf their firing arcs. |
As an impartial member of this community, I've gotta say that the number of fanboys for each faction (defined by myself as those individuals who insist on using terms like "us" and "them") is pretty even overall, although at times one side does spike.
I don't really think there's a correlation between the game's state and fanboys; some people just have a tendency to view the factions as some kinds of discrete communities. These people exist in every game and insist on playing "their" faction for ideological reasons more than anything else. These people exist within the CoH community as well. |
penals should get some kind of self destruction, like the t34 ram ability. Taliban Penals or something like this
Human Mine Detector: A mine will never kill more than one member of a Penal squad at once. |
I am so excited for the AT sniper.
Fuck your scout cars! |
The thing is that Wehrmacht T4 isn't really a necessity.
If you think about it, OH T4 is somewhat a step above Allied top tiers. SU T4 is about medium armor (a generalist and a TD) and artillery. USF T3? Medium armor (one generalist, one TD) and artillery (which is actually just a Sherman HE shooter with more range and less durability).
Meanwhile, OH T4 includes a heavily armored tank hunter which can face pretty much anything with armor in the game meaningfully, a gigantic assault gun that destroys anything without armor, and a shitty artillery piece that, at one time, did a decent job softening enemy positions. In their T3, however, you find medium armor: one generalist, one TD, and a manraping flak tank.
If OH just stops at T3, while their enemies advance in tech, then the only thing their enemies will have which they won't is artillery, but the Allies aren't really that good at defending anyways, so their stock mortar can probably do the job.
Meanwhile, OH T4 contains unit which the Allied stock army simply doesn't. Allies don't have a well-armored stock tank hunter or a well-armored stock assault gun.
So why is it that everyone whines about OH T4 being out of reach? The Allies don't even have an equivalent tier, so be glad at least you have the chance to tech up and unlock units which are just plain better. If you think about it, it kind of does feel like OH gets an extra tier, when they have Panthers and Brummbars while the Allied stock is strangely devoid of things like the KV-1S or the Sherman Jumbo.
OH T4 is a luxury tier, an extra level above your opponents you can ascend to if you have the means, but in no way a neccessity. You can play effectively without it; I do it all the time. Clearly everyone else does too, considering how they constantly insist that T4 isn't worth it.
So don't complain about how your super-special luxury edition mega tier that your enemies don't even have is hard to get. If OH T4 had units which were absolute necessities, then I could see the argument. But as it is, the Allies seem to be stuck in the past while OH gets to pull out every cool late-war toy. The OH tech tree just plain goes further forwards, and that's why it's also the priciest. |
SO YOU GUYS HEAR ABOUT THAT THERE COMPANY OF HEROES 2? I HEARD THEY HAVE A NEW PATCH COMING, SUPPOSED TO BE REAL DANK. |
Is OP, like, actually seriously serious?
Game is unbalanced because community is biased towards Axis, therefore force community bias towards Allies?
That makes no sense. You can't balance a game just by shifting around community bias. |
From what I've read their weakness seems to be four man squads?
The OH sniper is balanced with a RoF meant to be effective against six man squads, so I could see it being stupidly effective against a faction based around four man squads. |
The thing is that Wehrmacht T4 isn't really a necessity.
If you think about it, OH T4 is somewhat a step above Allied top tiers. SU T4 is about medium armor (a generalist and a TD) and artillery. USF T3? Medium armor (one generalist, one TD) and artillery (which is actually just a Sherman HE shooter with more range and less durability).
Meanwhile, OH T4 includes a heavily armored tank hunter which can face pretty much anything with armor in the game meaningfully, a gigantic assault gun that destroys anything without armor, and a shitty artillery piece that, at one time, did a decent job softening enemy positions. In their T3, however, you find medium armor: one generalist, one TD, and a manraping flak tank.
If OH just stops at T3, while their enemies advance in tech, then the only thing their enemies will have which they won't is artillery, but the Allies aren't really that good at defending anyways, so their stock mortar can probably do the job.
Meanwhile, OH T4 contains unit which the Allied stock army simply doesn't. Allies don't have a well-armored stock tank hunter or a well-armored stock assault gun.
So why is it that everyone whines about OH T4 being out of reach? The Allies don't even have an equivalent tier, so be glad at least you have the chance to tech up and unlock units which are just plain better. If you think about it, it kind of does feel like OH gets an extra tier, when they have Panthers and Brummbars while the Allied stock is strangely devoid of things like the KV-1S or the Sherman Jumbo.
OH T4 is a luxury tier, an extra level above your opponents you can ascend to if you have the means, but in no way a neccessity. You can play effectively without it; I do it all the time. Clearly everyone else does too, considering how they constantly insist that T4 isn't worth it.
So don't complain about how your super-special luxury edition mega tier that your enemies don't even have is hard to get. If OH T4 had units which were absolute necessities, then I could see the argument. But as it is, the Allies seem to be stuck in the past while OH gets to pull out every cool late-war toy. The OH tech tree just plain goes further forwards, and that's why it's also the priciest. |