At a cost
Argueing like that is about the same level as measuring a Jagdtigers mobility by its unupgraded version: weak.
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Thread: Cromwell vs. infantry10 Jun 2017, 17:46 PM
Argueing like that is about the same level as measuring a Jagdtigers mobility by its unupgraded version: weak. In: COH2 Gameplay |
Thread: Cromwell vs. infantry10 Jun 2017, 09:08 AM
Except the dps of the Ostheer MGs is about twice as good. In: COH2 Gameplay |
Thread: DonnieChan and Rowdy saltines9 Jun 2017, 15:25 PM
Axis fanboys vs Allied fanboys, place your bets now Playing Axis and Allies equally makes them allied fanboys. Good to know. In: Replays |
Thread: ╬OKH╬ vs ℎ ℯ ℛ ℴ clan 6 Jun 2017, 15:22 PM
Bomber playing Allies ... they grow up so quickly. ![]() In: Replays |
Thread: DonnieChan and Rowdy saltines6 Jun 2017, 15:17 PM
Wehraboo prideposting while axis are OP. ![]() In: Replays |
Thread: Forward retreat points.4 Jun 2017, 10:29 AM
The Major arty is not suited for fighting mobile troops (or killing units in general). It also requires to get up close which is kinda hard against a FRP. The Pack Howitzer is 11 pop cap, fires 3 (!) shots and gets decrewed easily. When you have range on the HQ with your mortar pit, the ISGs will have range on your pit too and an ISG that can reinforce wins against a mortar pit. In: COH2 Balance |
Thread: Forward retreat points.4 Jun 2017, 09:31 AM
I think everyone should just get them. They're a risk/reward feature since you can easily arty them, and they help to alleviate the bore of retreating on massive maps like General Mud. Do you mind educating us about the non-doctrinal artillery tools of USF and UKF? In: COH2 Balance |
Thread: Teamgame dominant meta3 Jun 2017, 10:14 AM
The concept over OP Jagdtigers was created by and for Allies in order to make the Axis non-competitive. In: COH2 Balance |
Thread: coh2chart future - opinions needed? 28 May 2017, 18:50 PM
Hey! Yes please, we could need more info about: - players performing against players with the same rank - winrates of factions depending on length of the match - performance of a faction against certain other factions - winrates of specific team compositions(2x Ostheer < 2x OKW < Ostheer+OKW?) - winrates of at vs at - clarification about how matches are counted: at vs 4x random -> 1 at game + 4 random games? - perhaps a marker for patches on the timeline In: Lobby |
Thread: More JT Bullshit25 May 2017, 21:39 PM
In: Replays |
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