Anecdotal evidence is really convenient. I've also seen plenty of games since the hotfix where a mortar has only a couple of kills late into the game... It uses damage to force axis players to move but doesn't drop lots of models.
Seriously, watch any of tightrope's usf replays lately. They don't kill many models.
Biggest issue is dual scatter reduction in vet (no vet 1 ability). I'd love to see a direct lay ability that allows the mortar crew to engage with one round at short range (like a rifle grenade).
If you want, we can test some when I get my rig back. I'd be happy to scrim.
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