Jump Assault Marines into Shuriken
Banshees say Hello bonus dmg vs Power Armour
Bonus melee damage vs retreating squads
Lose EXPENSIVE models on retreat (from a 3 man squad!)
Run Rifles into MG42
Throw Grenade
Retreat
Lose 0 or 1 (or even 2, if you want to argue) model(s) from a 5 man squad because suppression reduces damage dealt
Jumping a squad into melee range is significantly more risky than throwing a grenade from 300km away with grenade bulletins.
"But derpface you have banshee + Shuriken vs Assault Marines, but only rifles vs. MG42!!"
Assault Marines = 500 req 50 power
Banshee = 400 req
Shuriken = 240 req 30 power
Total = 500 req/50 power vs 640 req/30 power. Not identical, but somewhat similar. 20 power for 140 req isn't an unreasonable difference.
Rifleman = 280 MP
MG42 = 240MP
so in your DOW II scenario you bring an extra unit into the equation but fail to do so with the COH 2 Scenario? How is that fair? if if your adding banshees to the mix then you have to add a gren squad or perhaps pioneers upgraded to the mix....